Your source for retro horror movie and book reviews

Posts tagged “monsters

Fright Fest 2018: The Monster Squad (1987)

Image result for the monster squad 1987

Directed By: Fred Decker (Night of the Creeps, Robocop 3)

Starring: Duncan Regehr (V, 1988’s The Last Samuri, Zorro Television Show), Tom Noonan (The House of the Devil, Late Phases, The Alphabet Killer), Jon Gries (Skinwalker Rancher, Napoleon Dynamite, Fright Night Part 2), Tom Woodruff Jr. (Pumpkinhead, Tremors, Mortal Kombat), Michael Reid Mackay (Highway to Hell, Sleepwalkers, X-Men 2), and Stephen Macht (Graveyard Shift, Trancers film series, The Legend of Galgameth)

Written By: Shane Black (Lethal Weapon, The Last Boy Scout, Last Action Hero) and Fred Dekker (House, Night of the Creep, Robocop 3)

Release Year: 1987  Continue Reading

Advertisements

Slashers & Serial Killers in Review: JASON GOES TO HELL (1993)

Image result for jason goes to hell: the final friday

WELCOME friends to a new year of “In Review.” As you no doubt have guessed, this year we’re running the gauntlet with Slashers & Serial Killers. To say we’ve got our work cut out for us would be an understatement. Thus far the review count looks to be well over 150 different movie reviews all spread throughout 2018 with our usual break in observance of the holiest of horror holidays, Freight Fest. Why such a high review count? There’s the love of course…the utter romanticism of this particular horror sub-genre–knowing the killer in us all by living vicariously through onscreen murderers and villains. Beginning as early as Psycho in 1960 and continuing on all the way into 2018, slasher and serial killer movies are alive then as they are today with hundreds of different movies to choice from. To kick things off, my movie of choice may seem a bit odd…allow me to explain.  Continue Reading


Creature Features in Review: The Toxic Avenger (1984)

Related image

The eighties were weird time in cinematic history. Teenage werewolves who’ve found the need to fit in and become all-star athletes, a transgender serial killer who has a disdain for camping and boating, lastly, a man wearing a fedora who finds enjoyment by tormenting teens through their dreams, a weird time for films. And if you could take one of those films and use it to describe the cinema from that particular era—The Toxic Avenger, would be your best bet.

A lot of questions can be raised, in regards, to what makes The Toxic Avenger a great movie. Is it the story? No.  Is it the special effects that will make Predator shake in shame? Not necessarily.  Continue Reading


Creature Features in Review: The Relic (1997)

Related image

I was a freshman in college when The Relic came out, and I remember sitting in the theater with my friends watching the film.  I have a special place in my heart for creature features.  I just love how creative and awesome some of the creatures turn out to be.  I’m a huge fan of creatures created by Stan Winston, so I just had to see this film.

The Relic is still one of my all-time favorite creature features.  Apparently my memory was a bit hazy and I didn’t remember that the audience saw as much of the creature as they did.  I remember it being shown in bits in pieces in the dark, but it gets shown in all its glory—albeit in the dark, but that just adds to its awesomeness.  It deserves its time on the screen.  Continue Reading


The Subdue Series Continues…

The fourth chapter, Converging, in my ongoing paranormal series is set to release on May 16, 2017. As the fourth book in a continuing story, let me put your concerns at ease….you do not need to have read any of the other books to “get” what’s going on in this one. Does it help? Sure. As any reader of a series can tell you, reading the previous stories can give you more depth for the characters. But just like how Conceiving was set up, Converging is written in a way that helps you “catch up” without the tedious boredom of flashbacks. What’s in store for you in this chapter? Werewolves, plural…that’s right, Bobby Weeks isn’t the only cursed soul in this romp. More of the fiendish John Turner, our Frankenstein-ish monster. More of Luna too. And there are new characters with their own troubles. Donna Swanson, a small town sheriff caught up in something way beyond her depth of experience or even belief.

Get YOUR copy now!!!

Here’s the synopsis to wet your appetite…

Donna Swanson has been the sheriff of New Castle long enough to know something is terribly wrong in her town…

With its peaceful Appalachian streams and a homely diner where the residents congregate over pie, New Castle seems like the least sinister place on earth. Then a new restaurant opens, and a wave of deadly illness ravages the town. Is it a coincidence, or has evil appeared in their midst, cleverly disguised as restauranteurs? Donna’s duty demands she discover what’s going on before the disease wipes out her town.

Jo Harwood didn’t ask to be a monster, and Bobby Weeks would do anything to take back her curse…

Bobby thinks they can make a fresh start in New Castle, a quiet place where he can teach her how to control the monster inside her. But when Jo’s desire for independence clashes with Bobby’s need for control, she takes off, and Bobby races to find her before she transforms into the beast.

Luna Blanche tries to accept her new identity and to accept the gruesome truth about John Turner.

Luna tries to adapt to her role as Woman in the Woods—priestess of the desperate residents surrounding Mississippi’s Delta—while John struggles with his anger and hatred. Since his resurrection, he’s been driven to abominable acts. He wants Luna to love him, but how could she love a monster?

Dark forces are converging on New Castle, Virginia. Can conflicts be put aside before evil consumes them all?

But that’s not all!

In celebration of the fourth book’s release, ALL previous titles in the Subdue Series have been marked down to $0.99!!! This includes Dwelling, Emerging, and Conceiving. $0.99 each for this week only. Dwelling, four childhood friends separated and scarred by war are pulled back together by an unseen force. Emerging, as the once childhood friends gather at the House of Oak Lee, trust becomes elusive and betrayal from one of their own all the more foreboding. Conceiving, just when Bobby Weeks thought the nightmare was over, events force him to confront the evil in Jotham that tore apart his life. The Subdue Series is a paranormal thriller story filled with human suffering and supernatural monsters. Layered with rich characterization and injected with subtle horror that builds and builds until you can no longer stop reading, though it terrifies you, you have to see what happens next.

$0.99!!!

$0.99!!!

$0.99!!!

With a face only a mother could love, Thomas S. Flowers hides away to create character-driven stories of dark fiction. Residing in the swamps of Houston, Texas, with his wife and daughter, his debut novel, Reinheit, was soon published with Shadow Work Publishing, along with The Incredible Zilch Von Whitstein, Apocalypse Meow, Lanmò, The Hobbsburg Horror, and FEAST. His military/paranormal thriller series, The Subdue Series, including Dwelling, Emerging, Conceiving, and Converging, are published with Limitless Publishing, LLC. In 2008, he was honorably discharged from the U.S. Army where he served for seven years, with three tours serving in Operation Iraqi Freedom. In 2014, Thomas graduated from University of Houston Clear Lake with a Bachelors in History. He blogs at machinemean[dot]org, where he reviews movies and books on a wide range of strange yet oddly related topics. You can hide from Thomas by joining his author newsletter at http://goo.gl/2CozdE.


Creature Features in Review: Alien (1979)

By now we must have realized, this subgenre, this oddly obscure realm we call “creature features,” that blends science fiction and horror together, is fantastically intelligent as it is perspicacious, understanding the needs of the times, the questions that demand to be (not necessarily answered) dragged out into the light. Questions of ecology, science, naturalism, humanism, and even biology, questions of our own innate taxonomy. Who are we? Where did we come from? Where are we going? Which ultimately brings us to the chef d’œuvre question of all humanistic endeavor, what else is out there? Today’s movie up for review on Creature Features in Review is one of those rare gems that combined thrilling storytelling and special effects and atmosphere to have the most impact in raising those eerily human questions. While the sequel, Aliens, may have been the bigger blockbuster, some of the thrills had been lost, the question had already been answered. In Aliens, we knew what was out there. In Alien, storyteller Dan O’Bannon, and director Ridley Scott, not only forced us to question our place in the cosmos but also in the cosmos of our own flesh.

Alien: You’ll Get Whatever’s Coming to You…

by William D. Prystauk

In 1979, after much print-based-hype, especially if one was a fan of science fiction and read “Starlog” on a regular basis, Ridley Scott’s ALIEN hit screens that summer. It wasn’t hard for sci-fi and horror geeks to get worked up because many publications ran some of H. R. Giger’s conceptual art, which rocked many readers. Other conceptual drawings, from the look of the Nostromo, to space suits, and even land vehicles, kept those readers intrigued about what was to come.

The late, great Dan O’Bannon penned the script from a story he developed with Ron Shusett. Written with a budget in mind, he never expected the screenplay to get A-list support from 20th Century Fox – but they were hungry. After the unexpected blockbuster success of 1977’s STAR WARS, they wanted something else in a galaxy far, far away. And as the story goes, when O’Bannon said ALIEN was “JAWS in space,” that sealed the deal (O’Callaghan).

Originally entitled STAR BEAST (thank the stars they changed it), the story features the crew of the Nostromo (Italian for “shipmate”), a barge in space hauling megatons of ore across the cosmos, who are in hibernation as they await orders from “Mother,” their onboard computer, to wake them up once they get closer to Earth. Mother picks up a supposed distress signal, and the crew’s awakened prematurely to check it out. Landing on a cold dwarf planet, three members of the seven-person team head out to find the vessel to see if they can save any souls. Instead, they return with an infected crew member, and in short order, their souls need saving.

Although Dan O’Bannon said, “I didn’t steal Alien from anybody. I stole it from everybody!” the film stands as an original (Macek). Many have made comparisons to PLANET OF THE VAMPIRES and even THE THING FROM ANOTHER WORLD, but ALIEN brought audiences many new elements they had never seen before in a science fiction horror.

Here’s why ALIEN (including material from the 1979 theatrical release and 2003’s director’s cut) is one of the greatest films of all time…

A Stellar Cast, an Out of this World Director

It’s hard to find films in any genre where every cast member is a standout. Other than David Mamet’s remarkable GLENGARRY GLEN ROSS, ALIEN ranks at the top: Veronica Cartwright, Ian Holm, John Hurt, Yaphet Kotto, Tom Skerritt, Harry Dean Stanton, and Sigourney Weaver. (Helen Horton gave us the firm and foreboding, yet oddly seductive voice of Mother, and Bolaji Badejo, in his only film role, became Giger’s alien entity). Cartwright, Holm, Skerritt, and Stanton had been building their reputations on the small and silver screen since the fifties, Hurt and Kotto since the sixties, and after a couple of lesser roles, ALIEN proved to be Weaver’s breakout role as Lieutenant Ripley.

This acting foundation alone said much about the script’s value as well as 20th Century Fox’s commitment to the production. Some may say they were taking a chance with Scott, who only had his feature directorial debut two years before with THE DUELLISTS, but the film had received critical acclaim in short order – and all this after Scott had taken an eight-year hiatus from directing television episodes.

Galactic Feminism

If STAR WARS were one of the first science fantasy films to feature a woman who didn’t scream, hide behind a manly-man, or faint thanks to Carrie Fisher’s strong-willed and determined Princess Leia, ALIEN’s Lieutenant Ripley took the liberation to a whole new level.

Third officer Ripley and Cartwright’s Lambert are the only female team members, and they are simply a part of the crew. Lambert’s the co-pilot/navigator, and Ripley’s a communication’s officer, and the third in charge after Captain Dallas (Skerritt) and Kane (Hurt). The women are on equal terrain and respected, other than an innuendo from Parker (Kotto) because he may have been in space without a partner for too damn long.

Although Lambert may come undone in the film, this is because of her character and the traumas she’s experienced, not because she’s a woman. After all, even Parker’s waylaid by the death of his friend Brett (Stanton), and his strong exterior waivers on a couple of occasions regardless of his anger and determination.

Ripley, on the other hand, has several facets to her character: She’s logical and pragmatic, and respects command, even with her role in the officer food chain. When that rank is challenged by Ash, the science officer, she visits him in his lab for a private meeting to lay down the law. Though that turns out to be a wash, Ripley stands her ground and left nothing to the imagination. Later, when the issue of quarantine comes up again, Ripley’s passive-aggressive comment is her version of an “I told you so.” To make certain Parker and Brett are working on ship repairs, she once again walks into that crew member’s domain to make certain she’s heard and understood. When Lambert slaps Ripley for wanting to keep her, Dallas, and Kane in quarantine for 24-hours, Ripley goes to war, and Parker and Brett must break up the pair.

Even with all the hell from an attacked crew member to the whereabouts of the face-hugger, when Ripley’s freaked out, she pulls herself together in short order. When she finally takes command, instead of trying to define her role with a new idea to destroy the alien, her logic and pragmatism shine through. Since Dallas’ plan is a viable one, Ripley goes with it. However, as a leader, she’s comfortable enough to ask if there are any other suggestions. If anyone thinks this represents a lack of confidence on her part, Ripley’s quick and loud in drowning out an overly frustrated Parker, and she has no problem telling Ash that he hasn’t been doing a damn thing to help. (If she hadn’t asked Ash earlier for suggestions about capturing or killing the alien, he may not have done anything at all.)

Ultimately, Ripley has to be her own savior and to do so, she must overcome her fear of an unyielding enemy while under the strictest of deadlines, and even with that pressure and need for self-preservation she has enough humanity to try and save the Nostromo mascot, Jonesy the cat.

Atmosphere

Nothing works like isolation in a horror film. ALIEN features a small crew packed into the heart of a smaller ship, which is equivalent to a tug boat. And if that tugboat starts to capsize, there’s a small escape ship – a life raft – that can only fit three.

Even worse, the Nostromo is akin to being lost at sea. Due to the early wake up from Mother, they’re 70 million miles from the Milky Way and would have to go back to the old “freezerinos” for another ten-month sleep. There are no other ships in their part of the void. They are as alone as a group of people can get. And to add an exclamation point to the Nostromo crew’s predicament, ALIEN’s tagline says it all: “In space no one can hear you scream.”

Right from the beginning, from Jerry Goldsmith’s score to Derek Vanlint’s cinematography, as well as Ian Whittaker’s set decoration, it’s clear the Nostromo is an all work and no play environment. Seating’s cramped at the front of the ship. And everything’s cold and dark. There may be light and white in the dining and sleeping quarters, but the remainder of the ship is either cavernous, though still encroaching, and the passageways are reminiscent of catacombs. Due to the small crew and the workload, the Nostromo is far from ship-shape. The equivalent of equipment based debris seems to appear at every turn, the lighting’s questionable in spots, and the nether regions of the vessel are cold and dank.

The only time we truly have any sense of peace and hope is at the very beginning and at the very end. Before ALIEN’s story gets underway, the hibernation area is all white with a center cylinder with each crew member extending from that “stem” to form the petals of a flower that blooms once they awaken. They each wear white undergarments, and they arise as if newborns from the bassinet of a hospital’s maternity ward. And they are born anew on a journey they never saw coming.

At the end, Ripley hibernates with Jonesy. A white glow emanates from her protective pod, another womb to nurture her, and we have the sense that she will awake as a new, stronger, and virtually fearless person. To add an exclamation to Ripley’s rebirth: Upon the annihilation of the Nostromo at her own hand, she bears witness to her own “Big Bang” and recreates herself. She becomes her own mother and gives birth to her new self as both creator, destroyer, and preserver, much like the Hindu goddess, Kali Ma. Once transformed, she not only overrides her fear in strong fashion but quickly forms a solid plan to vanquish her foe.

Space Relations

The status quo continues in ALIEN. Providing a dim look of the future, the white and blue collar mix of the crew remains stuck in the doldrums of working for “the company.” Regardless of the manual Ripley tries to cling onto, Captain Dallas is quick to point out that one does what the company tells one to do. This also means the object of fairness doesn’t hold up either. Both Parker and Brett signed on, but with their contracts, especially when it comes to “the bonus situation,” the pair won’t receive full shares.

Better still to make certain the Nostromo crew checks out that distress beacon, the fine print in their contract has a “full forfeiture of shares” clause if they decide to skip the alarm and head back home. (Mother, acting like Big Brother, would undoubtedly show through report tracking that the crew never left the vessel to check for survivors.)

We understand that as the crew is screwed by their employer, most of us have similar stories where the company that gives us a check every two weeks undermined us in some way, shape, or form. And when it comes to a cafeteria, and according to Parker, the only good thing on the ship is the coffee.

Parker wants to get home and party, but as team leader, Dallas has had it. At different times, he tells both Lambert and Parker to “knock it off” because as middle management, he’s just done. As he sits in the escape ship and tries to relax to classical music, we can imagine him trying to determine how the hell he’s going to write a report about this mess. But he has nothing to fear because a mole is amongst the crew who will help fulfill a different set of obligations for the company.

By not giving “the company” a name, it can be any entity we may work for on our little blue ball. Plus, with Kubrick’s 2001: A SPACE ODYSSEY, we see the trouble of putting sponsors’ names on video phones and space ships, because Pan Am and The Bell System are long gone – though Hilton could build a space station in the next century.

Due to these items, and the wearing of many hats – those mining vehicles aren’t going to move themselves – the crews’ dissatisfaction may mirror our own.

Intercosmic Dialogue

Before ALIEN, most science fiction films were built on the backs of conservative, military-like communication full of boring conversation or scientific mumbo-jumbo or stiff reporting full of salutes. Right from the beginning, we can relate to the crew as “regular people” due to the dialogue and their exchanges. They curse, they rub each other the wrong way like children – “That’s not our system,” says Ripley, and Lambert almost sings her response as if a kid who doesn’t want to be bested, “I know that” – and Parker wants to get back home, with bonus in hand, and “party.”

However, the film goes one step further to make the dialogue and exchanges ring true. When the dead facehugger falls to the lab floor, Ash asks if it came from the overhead. Traumatized by the experience in his own way, Dallas peers down at their deceased guest and says in an annoyed fashion, “It was up there somewhere.”

When four crew members remain, a stressed out and now in command Ripley lays down the plan, which is a continuation of the old one. Parker’s also stressed and angered, and says, “Let’s hear it” as Ripley tries to speak, causing her to raise her voice and yell at Parker. Anxiety and frustration take their toll:

Ripley (to Parker): …We’ll move in pairs. We’ll go step by step and cut off every bulkhead and every vent until we have it cornered, and then we’ll blow it the fuck out into space. Is that acceptable to you?

Parker: If it means killing it then it’s acceptable to me.

Ripley: Obviously it means killing it.

Having characters joke, speak over each other, and go from being ticked off to being accepting, serves as one of the best reflections of genuine dialogue and speaking patterns. This realness allows the audience to better connect with the characters due to this relatable and grounded communication. The crew may reside in the future, may live on a space vessel, but the audience knows exactly where they’re coming from.

The Universal Other

Like John Carpenter’s THE THING, ALIEN not only introduces “the Other,” the alien that must be assimilated or destroyed, but the Nostromo crew is “the Other” as well. Humans are not natural to space and the dwarf planet they land on is as alien to them as it is to the alien. Neither belong. But what Ash calls, “the perfect organism,” the creature’s as fearless as a honey badger and there’s no negotiation or assimilation. It’s kill or be killed. At no point does Parker try to sit down with the monster in a weak attempt to get the alien to help with the bonus situation.

No other monster from another planet in all the early science fiction fair has a life cycle like this one: From a leathery egg comes a spider-like facehugger that unleashes another egg through the mouth and down the throat of a host. Serving its purpose, and after the internal egg is protected and ready to hatch, the facehugger dies. Soon after, the young creature bursts from its host, killing the animal it leaves behind in the process and takes off on its own. In short order, the little monster that bleeds acid becomes a bipedal giant ready to kill, consume, and get the cycle up and running again. This means the Nostromo crew is left to fight an extraterrestrial endoparasitoid, which is an alien parasite that lives inside another creature and kills it. Wow.

Macrocosmos of Mysteries

ALIEN certainly has its mysteries. This doesn’t mean O’Bannon’s writing had flaws or that Scott overlooked things, but what follows are points to consider.

“Better break out the weapons”

Before heading outside to check on the distress beacon, Dallas uses that line before the away party suits up. Inside the Space Jockey’s vessel, Kane holds up a gun-like weapon right before the facehugger greets him with a kiss. The company supplied weapons are never mentioned again, and only primitive ones make from scratch are used. Why? Maybe the weapons were garbage, or more logically since the alien bleeds acid, which could burn through the hull, forcing it into the airlock with a flame thrower to send it into outer space is probably the best solution.

First Contact

If the company sent up a robot to protect the alien and bring it back to Earth, how did it know about the creature in the first place? Maybe another expedition came along, and unlike Kane, those miners in space suits decided not to break that layer of mist and get up close to those eggs. Then again, maybe they did. Maybe they lost a crew member (or two or three), but won in the end and made it home to give a full report. That report became the catalyst to send out another crew in that general area to unwittingly bring the creature home.

Ancient Computers

Often forgiven by fans and critics since the movie was made in pre-personal computer 1979, Mother, her special “Eyes Only” room, and the computer graphics raise questions. In 2001: A SPACE ODYSSEY, regardless of space flight, HAL 2000, and major technological advances, the astronauts still had to use clipboards as they sail towards Jupiter. When it comes to predicting what the hell we might have or create in a future world can prove daunting (follow the haircuts and clothing styles, as well as social interactions to help date films even more). Maybe the best reason one can use is that the Nostromo is an absolute worker bee of a ship, which means it doesn’t have state of the art anything. However, maybe as an homage to Kubrick, Scott created Mother and her room in HAL-esque style. Too bad the crew couldn’t speak to Mother, and she never even sang them a song.

The Signal

Why would Dallas and company venture out into the unknown when Mother hadn’t deciphered the beacon? If they had waited another hour or two, they would have had a better clue about what was awaiting them. The answer may be Dallas’ grumpiness, which on some level mimicked Parker’s, as well as that old favorite feeling that can bring fortune or failure: curiosity. And maybe due to their ho-hum mining drudgery, no one puts the breaks on the “rescue mission.”

“Why don’t you just freeze him?!”

Curiosity also reigns supreme when Kane and facehugger come on board. Parker says the “freeze him” line on several occasions, but Dallas and Ash take no heed or pay him no mind. The nature of discovery has taken them over.

Locked Up

How did Jonesy end up in that closed locker? Since this is the first time we see the Nostromo mascot, and Brett, Parker, and Ripley certainly didn’t expect to find him there, one of the others must have put him in there, which would have been cruel. Or, he could have been accidentally locked in when someone was working or getting some supplies by the locker.

How old are you now?

Interstellar space travel will either leave aging astronauts to die aboard ship with the next generation to take over the journey, or some sort of hibernation will exist. After returning from the dwarf planet, a ten-month journey remains for the crew. We don’t know how long they’ve been out there or how long their mining assignment has taken, but that had better be some pretty expensive or rare ore to send a crew so far out into the cosmos. Does this mean their families are in hibernation as well? If not, their spouses, partners, and children, if they have any, of course, are going to age every time they head out to gather some ore. Check out “The Long Morrow” from “The Twilight Zone” to see what will happen if you don’t get it right.

Space Rape

This thematic dynamic may not be the reason ALIEN is at the top of the science fiction horror list, but it’s quite notable. In an interview, O’Bannon made this frightening comment:

“One thing that people are all disturbed about is sex… I said ‘That’s how I’m going to attack the audience; I’m going to attack them sexually. And I’m not going to go after the women in the audience, I’m going to attack the men. I am going to put in every image I can think of to make the men in the audience cross their legs. Homosexual oral rape, birth. The thing lays its eggs down your throat, the whole number’” (Dietle).

And O’Bannon does just that. Not only does the facehugger do the above, but the adult alien sports a phallic like head and behind its silvery, dripping teeth exists a phallic juggernaut of a secondary mouth that juts out in erect fashion to tear apart flesh and bone as it penetrates the heads of both Brett and Parker. Its phallic-esque tale rips into Lambert.

When searching for the facehugger, Ash and Dallas do so with long-lighted prods. As Ripley looks about, Ash tells her not to do so without “one of these,” and holds up his prod. Ripley doesn’t grasp one.

But the crew fights phallus with phallus from the cattle prods to give the creature “incentive,” to the pointed motion detector, to the flame throwers, and to the gun and its respective grappling hook. (Both Ripley and Lambert wield the phallic detectors – Ripley does this with ease, but Lambert has issues.)

Feminine imagery exists as well. Dallas, Kane, and Lambert enter the Space Jockey’s ship through a hole. And the Jockey has a hole in its chest, as Kane will soon have. Dallas enters the duct system with his flamethrower, and the round hatches shut him off as he enters the hollow shafts within the ship. Finally, when Ripley squares off against the creature, she uses that phallic grappling hook to propel her foe through the open hatch of her escape craft, and when the creature tries to enter through one of the open engine exhausts, Ripley turns on the afterburners and blows him away once and for all.

Celestial Conclusion

The story, acting, direction, music, dialogue, set and setting, make ALIEN a film to be reckoned with. Due to the realism of the characters, their emotions and reactions, Scott’s film transcends genre labels. In this sense, O’Bannon, Shusett, and company created a remarkable tale to capture the imagination – and fear – of any audience.

Sources
Dietle, David. “Alien: A Film Franchise Based Entirely on Rape.” Cracked. Cracked, 02 Jan 2011. Web. 06 May 2017.
Macek, J. C., III. “Deconstructing the Star Beast: How the ‘Alien’ Saga Went
Wrong.” PopMatters. PopMatters.com, 04 May 2015. Web. 06 May 2017.
O’Callaghan, Paul. “Ridley Scott: Five Essential Films.” BFI. British Film Institute, 28 Nov 2014. Web. 06 May 2017.

William D. Prystauk (aka Billy Crash) cohosts THE LAST KNOCK horror podcast on iTunes and at http://crashpalaceproductions.com. He’s in pre-production of a dramatic science fiction feature film he’ll shoot in Seattle with his company, Crash Palace Productions. When he’s not listening to punk rock and leaving no sushi behind, he indulges in the food group better known as chocolate. Follow him on Twitter as @crashpalace, and look for him under his real name at LinkedIn, IMDb, Amazon, Behance, and at http://williamdprystauk.com.

You DO NOT want to miss a single episode of his award-winning podcast, The Last Knock!

 


Creature Features in Review: King Kong (1933)

I am going to assume you’ve seen this film so spoilers will abound. If you haven’t, for the love of God, go. Go now.

Well, now. Here we are again.

Last time, it was Bride of Frankenstein (check out THAT review here). Sure, Thomas, I’ll cover Bride’, thinking quick watch through of Frankenstein and the sequel, then 1500 words, bish bash bosh, job done. Then that sinking feeling, as I realized how ludicrously good Bride was, how much I’d have to say, would want to say, just how big the world of existing essays, books and criticism must already be.

You might have thought I’d have learned something from that.

Yeah.

Apparently not.

So, King Kong. In my defense, I had seen it before, and more in my defense, it had been well over a decade. So, my memory was simply that it was bloody brilliant, absurdly good for a movie made in 1933, a cracking, action packed monster movie with some bonus pathos and what have you.

And, you know, that wasn’t wrong, per se. Watching it again for this, I was forcibly struck by how sophisticated so much of the effects work was. The combination of stop frame and huge model work, for example, is incredibly impressive, as are the moments where the stop frame interacts with filmed actors at certain points (even if with modern eyes it’s painfully clear when the actor becomes a stop frame version of themselves, there’s still a certain not-quite-sure-how-they-did-that thrill to the transitions). Kong himself is glorious, especially in mid shot, fighting a T-Rex or giant snake. The giant model face isn’t quite as expressive or mobile as the stop frame equivalent, but it’s for the most part intelligently used for short close ups and is especially brilliant when he has some poor islander or explorer being used as a chew toy.

Similarly, Skull Island is as spectacular as I remembered. Bathed in the ethereal, slightly hazy black and white glow (my DVD copy of the movie was clearly a straight lift from the film stock, preserving even the cue marks signaling the need to swap reels), the island really does feel like a visitation to The Past. The giant wall, the extensive, gorgeous hand painted backgrounds, the cunning use of rear projection to show dinosaurs and explorers on camera together and the mighty, thunderous score, all combine to brilliant effect, creating a viewing experience that is utterly captivating. King Kong is a class act all the way.

Similarly, the acting is superb throughout, with special props going to the indefatigable Fay Wray, who has the absolutely thankless task of screaming in peril from basically the 30-minute mark to the close, with little pause for breath, but who nonetheless brings incredible depth, humanity, and interiority to her character. Her acting in her first big scene, when filmmaker Denham makes his pitch, is especially brilliant, her desperation and hunger warring with common sense and fear, her vulnerability genuinely heartbreaking. It packs an extra wallop when you consider that the Great Depression was both a current and ongoing event at the time the film was made, with many young actresses no doubt facing real world choices every bit as stark as Ann Darrow’s dilemma.

That’s a layer of sophistication the movie exhibits that had completely passed me by on prior viewings, actually. I’m so used to movie depictions of The Great Depression (The Sting being the example that immediately springs to mind, a movie I love unconditionally) that the contemporaneous nature of the film passed me by. And yet King Kong is, in part, a pretty pointed social commentary on the economics of that time – how people sought to escape from the crushing misery of the day to day by visiting movie theaters and getting blissed out on Hollywood. When you think about the essential amorality of filmmaker Carl Denham in King Kong, and the ultimate fate of the theatregoers eager to see the ‘8th wonder of the world’… well, let’s just say there was a to-me entirely unexpected level of anxiety and self-criticism from Hollywood that was both pointed and kind of thrilling. I mean, I was expecting – eagerly anticipating, even – the fifty-foot gorilla going ape. A movie displaying insecurity about the role of mass entertainment in the midsts of financial upheaval and social misery? That was a welcome and crunchy surprise.

There were other surprises that were less welcome. And here, I am going to wimp out by simply observing the painfully obvious; namely, that a movie that was made in the 1930’s and that depicts an island of ‘natives’ with brown skin contains racial politics that could charitably be described as ‘problematic’. I am both acknowledging and skipping that not because I don’t think it matters, or doesn’t deserve discussion, but because minds far superior to mine have already engaged with the subject with far more knowledge and insight than I could hope to bring, and you should go to Pop Matters and READ their article, and then read Angry Bitch Blog on the subject, and then Inverse’s take,  and don’t forget this bit of commentary. All I will say here is obvious; it’s there, and it’s ugly. And if you feel a discussion of Kong that doesn’t engage with the racial politics of the movie is woefully incomplete, you’re right, and I’m sorry, but I also know when a subject is too big for me, both in terms of concepts and word counts.

I think it’s worth taking just a quick look at the Kong-as-boy thing, though.

And let’s just start by observing that Kong clearly is male. It’s not just the name – though there is that – but his performative chest-beating displays are lifted directly from the behavior of the male silverbacks he’s modeled on. And let us further observe that this fifty-foot ape is, therefore, genetically speaking, a very close relative indeed.

Again, in full awareness that I’m dislocating my hip in order to sidestep the huuuuuuuge racial implications and encoding of the giant ape falling for a white woman, having previously eaten all the brown women he was offered (because, fucking yuck, let’s not), what we have here, therefore, is a love story. A violent, inarticulate, hugely powerful male is drawn to kidnap, then preserve and protect a small, vulnerable beautiful female from a hostile world.

Now, the movie itself draws an explicit parallel here between this situation and the story of Beauty and the Beast – indeed, it makes what looks suspiciously like a post-modern joke to that effect on the boat, with Denham fully saying out loud, apparently to himself ‘Say! I’m developing a theme here!’. But the film that I found myself going back to was Bride Of Frankenstein.

Because Kong, like The Monster, is, well, a monster. Powerful. Inarticulate. Angry. Violence-prone. Strong, yet vulnerable. Lonely.

Innocent.

That’s the real kicker, for me – the factor that gives both such amazing cinematic power and resonance. The innocence. Kong is innocent. Not good, you understand: he kidnaps women, seems to enjoy a spot of mortal combat rather too much, and certainly chews people to death, even if he doesn’t eat them. Like the other Monster, his anger is swift to rise and terrible to behold.

At the same time, he’s still innocent. In Kong’s case, he’s unarguably a product of his environment. In an ecosystem as hostile and violent as Skull Island, only the most ruthless and strong can possibly survive. Kong’s aggression and violence may be terrifying, but they are also understandable necessary survival mechanisms. He may have that considerable ape intelligence, but he’s still, as we’d understand it, a ‘dumb animal’.

Like the monster, we are invited to both fear Kong, but also pity him – perhaps even love him. It’s fundamentally Not His Fault, after all – he’s taken from a place where he belongs to a world he cannot hope to understand. Again, sidestepping the imagery of the chains (not enough yuck in the world, there), we’ve got the same notion seen in ‘Bride..’ of ‘civilisation’ colliding with a more primal force.

And this is where, I think, things get fundamentally fucked up. Because Kong is a monster. He kills indiscriminately, his obsession with Ann Darrow is the worst kind of stalker/woman as object behavior, and he appears to enjoy destruction and violence for its own sake. These are monstrous behaviors. Add in the whole fifty feet tall thing, and, well…

None of us would remotely dig having Kong in our town, and if he was coming down the street, the vast majority of us wouldn’t want the RSPCA (or ASPCA for my transatlantic friends). No, we’d want the army and a fucking bazooka.

But he’s not on our street. He’s on the screen. And there, knowing what we know about his history, safe in the knowledge that we’re not going to become Kong popcorn, we can feel for him. We can empathize with his pain. We can rationalize his obsession, forgive his violence. He’s a dumb animal. He doesn’t know any better. He’s been hurt and he’s lashing out. It’s the only behavior he understands.

And when the planes finally take him down, some of us may even weep.

I usually do.

And, you know, that’s okay, because he is an animal. If we take the fiction seriously, it’s not surprising to feel that way. But it is, also, undeniably unsettling. Kong’s behavior, his effect, is terrible, terrifying, horrendous. Yet he is innocent. As with that other monster, it’s the tension between those two facts that elicits such strong emotions, such powerful pathos.

Still, I can’t help feel like there’s a parable here, albeit not the one intended by the filmmakers. Because looked at as a list of traits, Kong is pretty much textbook toxic masculinity (yes, I know he’s an ape). And you can feel the racist barely-subtext tugging again if you note that the message seems to be that these traits are innate, a product of environment, and that ‘civilisation’ is ultimately to blame for transforming the environment to such an extent that these natural instincts no longer have relevance, have become destructive.

And, you know, fuck that, basically.

I think by far the more interesting read is to note that, yes, Kong has these horrible traits, but we as an audience can see them and still empathize with him, still feel sadness at his treatment and his passing. In the same way as we do for the Universal Monster, and interestingly, in a way that far fewer of us can for the real life, human monsters that share these traits.

Because, of course, Kong is innocent.

That’s the aspect of the movie that still gnaws away at my mind, the dichotomy that elevates this from merely brilliant period popcorn to something… ah, hell, we’ve come this far. Let us just call it art, shall we?

Kit Power lives in the UK and writes fiction that lurks at the boundaries of the horror, fantasy, and thriller genres, trying to bum a smoke or hitch a ride from the unwary. In his secret alter ego of Kit Gonzo, he also performs as front man (and occasionally blogs) for death cult and popular beat combo The Disciples Of Gonzo. He is the published author of such works as, GodBomb!, Lifeline, and has contributed to numerous anthologies, including The Black Room Manuscripts, Widowmakers, and upcoming Easter Eggs and Bunny Boilers.

Pick up YOUR copy of GodBomb! for $3.99 on Amazon!!!

 

 

 

 

 

 

 

 

 

 


Creature Features in Review: Slither (2006)

 

Again I find myself mesmerized by the complexity of the creature features subgenre. And as a first, thus far in our little series, we find ourselves in the midst of a horror-comedy within the creature feature mythology. The gory ridiculous atmosphere of Slither (2006) is no doubt the responsibility of its creator, directed no less than by Guardian of the Galaxy symphonist James Gunn. Now, as most already probably know but I’ll mention it here again, Gunn has an interesting repertoire of cinematic exploits. He was the director who took on the remake to Dawn of the Dead (1978), keeping certain elements whilst still maintaining itself as a stand alone movie ALL THE WHILE pleasing not just audiences, but fans of George A. Romero’s beloved classic. But Gunn is not without question…he did have a hand in those live-action Scooby-Doo movies and the not so cult-classic Tales from the Crapper. This weekend, apparently The Belko Experiment, in which Gunn wrote the screenplay, will finally be released to theaters, having started playing trailers off and on as far back as November of 2016, has already come under fire from critics. So where does that leave Slither? Well…I think I’ll leave that explanation on the shoulders of our esteemed guest contributor, Jonny Numb.

Slither

By: Jonny Numb

 

Universal’s decision to let James Gunn direct Slither was an act of faith that spoke to the studio’s appreciation of how his Dawn of the Dead screenplay – coupled with Zack Snyder’s direction – led that film to box-office success.

The result – a 1950s-styled creature feature that combined practical FX with CGI – was a pastiche with a disparate cast (including cult favorites Nathan Fillion and Michael Rooker, and rising star Elizabeth Banks) that had a mercilessly short theatrical run.

I get it because I wasn’t a fan of Slither when I first saw it on DVD. I can’t remember why it didn’t click for me – maybe because it leaned on “backwoods redneck” character types too much (and that specific type of humor); maybe because my taste in sci-fi is maddeningly specific; and maybe – just maybe – it was because I had yet to be exposed to the wonders of Captain Mal on Firefly.

In any event, I revisited the film last year (for the first time in a decade) and was surprised that my feelings toward it had improved. While problematic in places (mostly in the wobbly, tone-setting early going), Slither grows into a bizarre and sneakily subversive take on the sci-fi it’s paying loving homage to:

The Blob (either version). The Thing (Carpenter version). Invasion of the Body Snatchers (mostly the ‘50s version).

There are also subtle-to-obvious references to the works of David Cronenberg and Roman Polanski, as well as Gunn’s former tenure as a screenwriter for Troma (including a Lloyd Kaufman cameo); and keep an eye on the Main Street storefronts during the opening credits for more sly Easter Eggs.

Grant Grant (Rooker) is a macho sleazeball in cheesy glasses who’s married to trophy wife (and elementary-school teacher) Starla (Banks). Spurned by his wife’s refusal to fulfill her duty as willing sex object one night, Grant meets up with local bar girl Brenda (Brenda James). In a bit of cosmic irony, they find themselves in the woods, and Grant has feelings of remorse before he can consummate any carnal desires. More ironic still, this leads Grant to the discovery of a translucent egg-sac with a symbolically vaginal opening, one from which something shoots out, infecting him with an extraterrestrial parasite. After the transformed, meat-craving Grant impregnates Brenda, she becomes the “mother” to the alien invasion.

Once the parasites explode (literally), Slither really kicks into gear. Gleefully grotesque practical effects – and some CGI that hasn’t aged as well – ensue.

To make a hard right turn: does anyone really talk about Kylie (Tania Saulnier), and how she’s probably the smartest, most resourceful character in the movie?

Only on my most recent viewing did it occur to me that we see her not once (in the high-school classroom), but twice (in the crowd at the town’s “Deer Cheer” event) before being properly introduced around the family dinner table (where she makes reference to the “Japanese” design of her painted fingernails (tentacles much?). Her character is at the center of a great setpiece midway through, during which she’s taking a bath with her earbuds in, and winds up fending off a parasite with a curling iron. Even more so than the scene’s well-taken stylistic nods to A Nightmare on Elm Street and Shivers, notice how Gunn allows Kylie to react as rationally as the situation will allow, without turning it into an excuse for T&A or a gory money shot. When the tub parasite nearly shoots down her throat, Kylie briefly taps into the aliens’ shared consciousness – and the glimpses of havoc on an unnamed planet far, far away certainly foreshadows Gunn’s eventual segue into the world of high-budget comic-book blockbusters.

Rather ingeniously, the DVD cover for Slither – that of Kylie in the tub, being descended upon by thousands of squirming parasites – represents the film more accurately than most video-art concepts (which tend toward hyperbole). It’s unsubtle without really giving anything away, and Gunn subverts expectations for the scene itself by guiding it to a surprising conclusion. The sequence of events that follows the tub encounter is brilliantly rendered, and reminded me of Barbara’s full-moon escape from the farmhouse in Night of the Living Dead (yes, the 1990 remake).

There are other things, as well:

The comic relief of Mayor Jack MacReady (played by Brian De Palma regular Gregg Henry), who – in look and demeanor – bears an eerie resemblance to a certain boorish ex-reality-TV star. He’s paranoid, perpetually angry, casually misogynistic, and at one point asks if the town’s being “invaded by the Russkies.” Gunn’s smart handling ensures that we’re always laughing at this clown, and Henry is definitely in on the joke.

Meanwhile, Starla transitions from Grant’s doormat to a model of marriage to, eventually, a woman who wakes up to the fact that her husband’s internal ugliness has manifested on the outside in a way that’s rather poetic. Their final confrontation is a fine demonstration of Beauty no longer tolerating the Beast’s shit.

So maybe, finally, the film resembles Bride of the Monster (but in title only. Thank God).

One nagging question, though: even with the padlock on the basement door, how did the stench of all those dead pets not make its way through the vents in the Grant household?

Jonny Numb’s Rating: 3.5 out of 5 stars

Jon Weidler, aka Jonny Numb, is no stranger here on Machine Mean. He has contributed for us Abbott and Costello Meet The Mummy (1955) AND Clean, Shaven for our Fright Fest month back in October. Mr. Weidler works for the Commonwealth of Pennsylvania by day but is a podcast superhero by night. He co-hosts THE LAST KNOCK horror podcast under the moniker “Jonny Numb,” and is a regular contributor to the Crash Palace Productions and Loud Green Bird websites. His archived movie reviews can be found at numbviews.livejournal.com, and his social media handle is @JonnyNumb (Twitter & Letterboxd). You can read his review of A&C Meet Mummyhere.

Tune into The Last Knock for the best of HORROR movie reviews!

 

 

 

 

 

 

 

 

 


Creature Features in Review: The Thing (1982)

thething1

Thirty-five years. On June 25th, we will be celebrating thirty-five years since the release of John Carpenter’s The Thing. The review you are about to read, written by the incredibly talented William D. Prystauk, aka Billy Crash, not only the second half of the infamously awesome The Last Knock podcast, but also a teacher, director, screenwriter, and loving husband and friend, has carefully crafted what I believe to be the definitive review of The Thing. I’m glad Bill decided to take on this “creature feature.” For those who know me will be quick to understand, The Thing is by far my most favorite movie.  Not just my favorite horror movie, but my favorite overall film in its entirety. From score to cast to dialogue and landscape to practical effects and most of all its unabashed fearlessness towards nihilism. Disney has spoiled generations of audiences by spoon feeding them a resolution to the conflict and the always dominant hero. But in The Thing, we are denied those expectations, wonderfully so. Not everything has to have a resolution. Not every story must end with the hero defeating the monster. Ambiguity exists in nature and thus should representation on screen, at least sometimes, right?

The Thing

by William D. Prystauk

Introduction

When I first saw The Thing on the big screen, I was overwhelmed by the oppressive nature of John Carpenter’s film as well as its mystery, music, cinematography, and remarkable special effects from Rob Bottin and company, as well as the gripping writing from Bad News Bears scribe, Bill Lancaster. Unfortunately, 1982 was a banner year for strong movies so The Thing didn’t make the final cut when it came to earnings, and Carpenter is supposedly still bitter about his film’s poor performance in theaters. Today, however, the film’s considered a masterpiece by many horror cinephiles, and rightfully so.

thething2

This is not a Remake

Carpenter’s version is not a remake of 1951’s The Thing from Another World with James Arness playing the alien version of Frankenstein’s monster. In this case, the movie deviates from the original tale, “Who Goes There?” a short story spun by John W. Campbell Jr., and leaves fighting the creature to the military still deservedly basking in the glow of a post-World War II world right before the horrors of The Korean War. In the story, scientists resolve the alien issue, though Lancaster’s script calls for scientists and military veterans to try and figure a way out.

Carpenter stayed closer to Campbell’s tale with its shape-shifting monster and the paranoia it caused. The director chose to have a much smaller staff at National Science Institute Station 4 instead of a larger component of men, but he kept most of the major characters’ names. As for Campbell’s tale, it’s actually a bad read due to repetition (he must have referred to MacReady as being “bronze” a hundred times) and from a sad overuse of “to be” verbs. For his part, Carpenter and Lancaster made Campbell’s story shine like gold.

thething3

Who the Hell Are These Guys?

For a science station, the men who work there don’t really fit the bill. Sure, Billings (Peter Maloney) is a meteorologist, Norris (Charles Hallahan) has a broader mind beyond his geology degree, Windows (Thomas Waites) serves as the radioman, lumberjack looking Clark (Richard Masur) handles the dogsled team, Nauls (TK Carter) feeds the crew, and Dr. Copper (Richard Dysart) does his best to keep everyone healthy. The man who keeps the team in line is Garry (Donald Moffat), who for some reason has a six-gun strapped to his side with a gun belt to match and serves no other purpose than a security guard. Childs (Keith David) is one hell of a mechanic, who can obviously juggle boilers, tractors, and helicopters with ease. The pilots of the choppers are Vietnam vets Palmer (David Clennon), a stoner who one wouldn’t trust to fly a remote control whirlybird, and MacReady (Kurt Russel). Both men suffer from PTSD in their own way, and while Palmer socializes and engages in marijuana, MacReady isolates himself and indulges in scotch. The final part of the troupe is Blair (Wilford Brimley) and his understudy assistant, Fuchs (Joel Polis). At one point, Doc Copper orders Blair “… to start an autopsy right away.” In Campbell’s story, Blair’s a biologist, which makes sense for the movie version, but why would he be a master of autopsy? Since the dogs have no veterinarian, he may also play that role and could have performed necropsies on animals in the past.

thething4

When witnessing the game room scene, it’s clear the men are often “standoffish.” Nauls, who a second ago was resting in his cot and watching TV with Palmer, plays pool with Clark. Windows fumbles with the newspaper from the couch, while Norris, Bennings, and Garry play poker. There’s no banter, no noise, and clearly no fun. It’s as if all these guys did something heinous and were sent to Antarctica to cool down for the “first goddamn week of winter.” Yet, they not only have handguns and shotguns at the ready, and at least one German rifle from a Norwegian, but they also have three flame throwers and dynamite. Doesn’t sound like a science station. Could it serve as some Cold War outpost? If so, this expansive complex can certainly support more men, and one wonders if abandonment of the facility looms on the horizon thanks to budget cuts.

The Thing Itself

The boogeyman in The Thing differs from the average creature feature antagonist. Each monster has a weakness, or so it seems, and once the human hero figures that out, the monster will be destroyed. In this case, the alien can replicate someone’s cells, absorb their language and mannerisms, and apparently the knowledge they have stored in their brains. Worst of all, it can seemingly infect anyone at any time (more about that later).

thething5

Our intrepid crew doesn’t know which part of space the creature came from, but thanks to Norris, we know it’s ship crashed down onto the continent about 100,000 years ago. Beyond the being’s extensive hibernation, the ship proves to be a massive one, unlike the smaller craft in the 1951 film. What we don’t know is if this was a ship built by the Thing and his or her people, or if the creature got onboard and overwhelmed the entire crew with its cellular replication. Later in the narrative, we learn that the creature tries to recreate his craft on a smaller scale with the same look as the original. Since the Thing can absorb knowledge, and since we don’t know its age or where it’s been, this may be the optimal ship design it had discovered from its journeys across the cosmos.

Oddly enough, the creature ends up away from the ship on higher ground. This can certainly happen because the topography changed due to plate tectonics and maybe volcanism, but what did the Norwegian team actually dig up? If the creature crashed in Antarctica and went into hibernation after a short walk, it certainly didn’t overtake a human at the time. Too bad the Norwegians hadn’t filmed what this Thing actually looked like. But they did videotape the outline of the ship, and they unearthed the craft thanks to thermite charges. In the movie, one may think they blew up a massive hole the size of Rhode Island, but that would have displaced tons upon tons of ice and rock – and would have certainly registered on Norris’ seismograph at the station (there has to be one). The point is that MacReady and company, for some reason, land on a ridge above the ship and rappel down.

And once the creature thawed, it went to work on absorbing the Norwegians and its dogs.

The Other

The greatest element to the short story and both films is the element of “The Other.” As we discover in many science fiction and horror movies, the other is a xenomorph (“a strange form” by definition or an “alien” or “monster”) that either must be assimilated or destroyed. What is fantastic about this tale is both creature and human are “The Other.” Humans don’t belong in Antarctica and neither does that Thing. Since the “human others” can’t determine what the monster is, it can’t be assimilated and must be killed. The “alien other” wants to assimilate the humans, yet destroys them in the process.

thething6

To see something like this in cinema is rare, though one finds such a human-xenomorph “other” combination in Ridley Scott’s Alien. The human component doesn’t thrive naturally in space, and though the alien creature comes off as the bad monster, the humans did bring this entity upon themselves in a “curiosity killed the cat” theme, though Jonesy lives to hiss another day. Unlike The Thing where destroy versus assimilate comes into play, Alien is all about kill or be killed.

Communication’s Down

Windows couldn’t connect with McMurdo (where he refers to the outpost as number 31 just like MacReady, instead of 4). The men of the station are in conflict about who should lead and who shouldn’t be trusted. But there is absolutely no communication between human and Thing.

thething12

This horror turns into a cat-and-mouse game between human and alien. Yet, if the creature just wants to survive and escape in a ship, why didn’t it simply ask for help? When MacReady addressed the members of the camp and realized they all weren’t infected because they would have jumped him, why didn’t he ask what the creature wanted? After all, it’s a stranger in a strange land, and “probably not in the best of moods” after portraying a xenomorphic popsicle for too many centuries.

Without any women on the station, one may think the crew was being macho or stubborn, but the reason runs deeper than an emotional state and posturing, though both of those elements certainly exist in the narrative. Like the alien, the humans are also predators, and that’s why communication between them never took shape. It’s a fight to the end, pure and simple. Think of it as any competition where one squares off against an opponent – to the death.

thething7

Even so, a little communication could have gone a long way, but that would have made for a different kind of film, and one that wouldn’t be worthy of review for this category. By the way, ET phoned home in 1982 on June 11, and Carpenter’s film came out two weeks later as Spielberg’s friendly alien continued to captivate little kids and their parents nationwide.

Getting Infected

This has been a point of contention for many The Thing fans: Who got infected when, how, and even why? A meme showed Blair tapping a pencil against his lips after the autopsy. Hmm… However, the answer is far simpler: They were all at risk of infection the moment they unwrapped the creature with two faces, akin to the theater masks of comedy and drama, looking outward with one connected tongue. Doc Copper in all his medical expertise asked, “Is that a man in there?” when he and MacReady dug up the monster and brought it home to infect everyone else. Clearly, no quarantine protocol was in effect.

When they unwrapped the frozen creature, with the heat of the room, water evaporated from the body and Blair backed off from the stench. After all, the Thing began to defrost once inside the warmer helicopter. Now, as MacReady proved later with another item from the book, that each cell was a creature on its own, who knows what flew into the air and made its way through the mouths and nostrils and into the lungs of the crew. Yes, some became infected (though we really don’t know when), and others did not (though we really don’t know why), but airborne infection seems to be just as likely as bloodborne in this case.

thething8

Due to each component of the Thing being its own individual entity, this creature may be its own entire civilization. In 2015, Robin Corey, a biochemist, wrote that there are 37.2 trillion cells in the human body, not including bacteria. This means that once the Thing takes over a human host, that can make for one hell of a population. Blair had calculated that we’d all be infected in 27,000 hours, which is a little over three years, but there’s an excellent chance that infection, or assimilation, would happen much faster.

The End

There are many more mysteries packed within Carpenter’s amazing horror, but that’s for another time. The important thing is to watch the film and become a prisoner like the others, trapped “a thousand miles from nowhere” without a radio, and a heavy storm that prevents anyone from escaping even on foot. This is what the horror genre is meant to be: isolated and frightening with a sense that there’s no way out.

thething9

Carpenter tips his hand that there’s little hope for our characters right from the beginning. The opening shot after the credits is that of a sheer rock face. The camera lingers there as if to say it’s too foreboding and not scalable. We see the Norwegian helicopter flying over the rock as it heads towards its own doom, but it’s clear that our “science” crew won’t make it out of the station alive.

In the film, we’re left with a couple of characters waiting for what might possibly come next. We don’t know if one is infected or if either one of them is. We do know, however, that they’re both not infected because an alien greeting most definitely would have been different. And in the brownish light of a fiery night, the camera pulls back from the pair and we fade to black. In the television version, after the camera pulled back, we see a dog leaving the station, bookending the film in excellent fashion. Maybe it doesn’t really matter who was infected since all is lost.

thething10

Thankfully, The Thing survived its poor and undeserved theatrical showing and keeps bringing the scares and incredible in-camera effects to new generations of horror fans. Whether you’ve seen the film once or a thousand times, keep your eyes peeled for the multitude of little mysteries that neither the characters nor the audience can answer (Who got to the blood anyway?). Revel in ambiguous horror that delivers on every level, including bottom end gloom from the renowned Ennio Morricone’s doom-ridden composition, and the excellent cinematography from one of the best, Dean Cundey. Carpenter created something for the ages, and for fans – human or otherwise.

WilliamP

William D. Prystauk (aka Billy Crash) cohosts THE LAST KNOCK horror podcast on iTunes and at http://crashpalaceproductions.com. He’s in pre-production of a dramatic science fiction feature film he’ll shoot in Seattle with his company, Crash Palace Productions. When he’s not listening to punk rock and leaving no sushi behind, he indulges in the food group better known as chocolate. Follow him on Twitter as @crashpalace, and look for him under his real name at LinkedIn, IMDb, Amazon, Behance, and at http://williamdprystauk.com.

Keep up with Billy Crash’s many exploits by following his site!

crashpalaceproductionlogo


Creature Features in Review: Cloverfield (2008)

cloverfield1

Note: The below is written based on the assumption that you’ve seen Cloverfield. If you haven’t yet, go and see Cloverfield. Or be both spoiled and confused. Your choice.

I tried to resist the obvious pun. I really did. But I can’t do it. So, with apologies…

Cloverfield is a very odd beast.

Sorry.

But it is.

I mean, on the one hand, it isn’t, at all. Giant monsters have destroyed Manhattan Island since forever, after all. Like London, New York is one of those rare cities whose ‘centre of the universe’ mentality is actually somewhat borne out by reality (Tokyo is the other one that immediately jumps to mind, and oh, look…). So, I mean, of course, the aliens and monsters are going to start there. Why wouldn’t they? It’s where, as they say, the action is.

In that regard, Cloverfield is part of a long established tradition – none more trad, arguably, in the giant creature feature genre.

Similarly, found footage? It’s rare as a horror fan you’ll go through a month without someone complaining either on your Facebook feed or in a blog post about the ubiquity of the found footage movie and it’s disastrous impact on the genre – such complaints are almost a sub-genre themselves, at this point. Ever since the not-universally-popular-but-at-least-successful-and-then-somewhat-original Blair Witch Project rattled our tents and planted in our ears 17 years ago (yes, you’re old, get over it), seems like every indie wannabe superstar has been chasing that found footage Bigfoot, trying to recreate the magic. In musical terms, it reminds me of the rap/metal explosion that followed Rage Against The Machine – people trying to combine the same mechanical elements (hip-hop singer with a metal band) without the slightest clue as to what made Rage so damn special in the first place. Gifting the world Limp Bizkit and a million behind them that were even worse. Thanks, recording industry.

cloverfield2

But hang on, though, because we may just have stumbled over the point, there, while getting on our self-righteous nu-metal-bashing hobbyhorse (yeah, you were up here with me, don’t deny it). Because prior to Rage, there had been both Hip Hop and Metal (obviously), and both movements were, by ‘91, well established enough to have had mainstream successes, even while remaining musical subcultures as a whole. But aside from one-off songs like Aerosmith/Run D.M.C’s Walk This Way, nobody had thought to combine the elements – and certainly not in a fully functioning band unit, where neither style held obvious supremacy.

So, to finally get on topic, found footage movies weren’t unusual. Neither were giant creature features.

But a found footage giant creature feature?

That’s new.

And we might as well get this out of the way; one of the principle reasons it’s new is because it’s also an insane idea. If you’re making a giant creature feature in 2008 and wreaking Manhattan in the process, you’re doing it largely with CGI. However, if you’re making a found footage movie, especially with an in-fiction non-professional camera operator (as you are in Cloverfield) then you’re talking strictly handheld.

And to be fair, for your indie horror filmmaker, that’s an enormous plus, for the obvious reason that it’s dirt cheap. Slap cheap digital cameras into the hands of your actors, and then let loose the mayhem, and hilarity and awards ensue, right? And all the auto-focus fails, and blurry shots of the maybe-thing-maybe-person stalking or whatever, that all just adds to the atmosphere, right?

cloverfield3

Except, now, with Cloverfield, your shaky-cam is filming a skyscraper exploding, or your shutter speed is blurring the head of the Statue Of Liberty as it bounces down the street, or the autofocus is failing to decide which piece of the 200-foot monster to focus on.

And, of course, none of those things actually exist, outside of some computer whizzes laptop.

.That is what, frankly, blows my mind about Cloverfield, and why I wanted to write about it.

Because I do sometimes find myself wondering (outside of the total movie geek circles I am proud to inhabit) how many people really understand just what a staggering achievement this movie represents. I wonder if the average movie goer, benumbed as they must be by massive digital spectacles, fully appreciates how complex, how difficult, and how special Cloverfield is, in terms of what it achieves. How tough it is to integrate digital effects with handheld footage in such a way that the unreal appears so naturalistic that the only reason you know the creature isn’t really there is because it would be impossible to build.

It is, in the parlance of our times, fucking awe inspiring.

Of course, director Matt Reaves pulls every trick in the book to make it work. In 1975, a malfunctioning robot shark inadvertently forced Spielberg to the genius realisation that having the monster mostly be off camera made it WAY scarier, and while Reaves in a found footage format doesn’t have the luxury of cutting to the monster’s POV, accompanied by a John Williams score, we do see far more of the creature’s handiwork than we do the creature itself, in the scarred streets and skyline of the city. There’s also a return of the good old ground tremors from Jurassic Park, and a ton of similar tricks employed throughout to both build tension and, by happy coincidence, save money (another brilliant example is when the creature passes by the store our protagonists are cowering in – before it passes, the air outside becomes so full of brick dust and ash from a collapsing building that the monster itself is only heard and felt, not seen).

cloverfield4

It’s smart, savvy filmmaking, selling us on the scale and power of this thing without providing even a glimpse. Similar brilliance announces itself elsewhere in the storytelling. One of the central strengths of found footage is also its central weakness – you’re stuck with one perspective, one window on the world. This is compounded in Cloverfield by also ostensibly being unedited footage, the only cuts being when the camera operator turns the device off for some reason (during which segments we’re treated to bleed-through from the previous recording that is being overwritten – a cute device for delivering back story, albeit not one I’m convinced makes sense in a digital age – sure, a videotape would work this way, but digital files?).

Horror fans and writers will immediately grok to the appeal and strength of such an approach, but it can cause problems, not least when trying to transmit a sense of scale, or hints at a wider world response to events. There’s a superb moment where Rob, desperate to restore his mobile phone charge, runs into an electronics store that’s in the process of being looted. Our camera man follows him in, huffing and puffing (one of the funniest lines in the movie is his exclamation early on that ‘I don’t really do this running stuff!’) only to be pulled up short by the TV coverage. Via his camera pointing at the TV, we get a glimpse of how the news coverage is panning out, at least until he’s pulled away by his friends and off into the next part of the story.

Similar brilliant flourishes abound, from the camera perspective on the Brooklyn bridge as a tentacle (actually tail, we later learn) smashes into it, knocking the cameraman off his feet, to flickering or emergency lighting creating a dramatic, nightmarish strobe effect, to a brilliant sequence in the subway in which first the camera torch is employed, and later the night vision, in what is for my money one of the best jump scares of the last ten years – without cheating with some dramatic score or jump cut.

cloverfield5

And then there’s the creature.

The beast itself is on camera rarely – I’d bet less than five minutes of the total running time feature any glimpse of it, and most of that is exactly glimpses – a tale, an arm, and a stunning in motion underneath shot as our heroes plunge into the subway and the army engages in a fierce firefight. Even seen on the news footage or from the evacuation chopper, it’s partially obscured by buildings, or smoke, or just the trembling of the camera man. But in the closing minutes of the film, we’re finally treated to a full, uninterrupted view, and it’s just glorious – huge, organic, monstrous both in size and features, raining grotesque parasites – it really is brilliantly realized, the stuff of nightmares.

So, yeah, there’s a lot to recommend Cloverfield, and I think it’s a brilliant movie – or at least, near brilliant. There are some elements that don’t quite hang together, for me. There’s the technical stuff – I’ve already mentioned in passing how the ‘bleed-through’ of the old video footage only really makes sense in the analog age and given that mobile phone networks were disconnected across New York throughout 9/11, Rob’s suspiciously functioning mobile is, well, suspicious.

And as we’ve brought it up.. So, there’s the 9/11 thing.

Because prior to 2001, there were a lot of movies that indulged in disaster porn and specifically blowing up New York. And let’s be honest – it felt like good clean fun at the time. I vividly remember being utterly thrilled at the destruction of the Empire State Building and The White House in Independence Day when it came out – not even slightly in a ‘fuck America’ way, to be crystal clear, but in a totally generic ‘wow, big badda-BOOM!’ way.

cloverfield6

And I similarly vividly remember watching ID4 for the first time post-9/11. And it felt different. A lot less fun. Kind of a bummer, actually.

But, you know, historical artifact, innit? Like any seismic historical and cultural moment, there’s just a pre and post-9/11 divide in art, and you can’t judge one by the standard of the other.

Except then, there’s Cloverfield.

And it kind of explicitly plays with the imagery and atmosphere of that day. When the attacks first start, and all people can see is explosions, one of the voices at the party says ‘Is it another attack?’. The police evacuating people in the street, clearly well drilled in massive disaster response. The moment I talked about earlier, with the group hiding out in the store as the smoke and dust rolls past – that could almost be footage from the day.

Now, I’m pretty much a free speech absolutist, to be clear. This isn’t about what people should or shouldn’t be allowed to say or write or film. At the end of the day, the same rights that protect your right (hypothetically speaking) to be a racist fuckhole are the rights that protect me calling you out on your racist fuckhollery and telling others about it. That’s how it works, and, IMO, the only way it CAN work. Social change powers political change, not the other way around. So be the change you want to see in the world and all that.

So I’m not saying you can’t or shouldn’t make a piece of popcorn entertainment in 2008 that evokes the imagery of 9/11. Of course, you can. Equally, though, as Dr. Malcolm might say, it might be worth thinking about whether or not you should.

Not just because 9/11 was an event of global trauma, the repercussions of which are still shaping lives and getting people killed – though it is. But because… well, look – you can make a movie like World Trade Centre, which is a pretty straight telling of the events of the day. That’s one thing. But to take imagery and iconography from the day and chuck them into your, let’s face it, popcorn monster movie… well, it is, at least, a little uncomfortable, and at worst smacks of being tasteless, even exploitative.

cloverfield7

Again, to be clear, I’m not saying the movie shouldn’t have been made, or anything like that. And I can even sympathize with the filmmakers in some ways – with the found footage vibe, it’s all about verisimilitude, after all. And damn, now we’ve got real footage of what a demolished Manhattan skyline looks like at street level – how could you not use that information?  At the same time, as much as I like Cloverfield (and I do, a great deal) this aspect of the film always leaves me feeling a little queasy.

And you know what, that’s okay. It’s okay – healthy, even – to have ambiguous or conflicted reactions to art. It’s okay to like or even love a movie (or album, or book) even as it’s flawed make you sad, or angry, or uneasy. To climb back on the free speech soapbox one more time, that’s almost the point. Conversation, discussion, argument – that’s how we improve our understanding, refine our opinions, and yes, sometimes, learn something new that changes how we see the world or a facet of it.

Cloverfield is a very good movie, that for me edges on greatness (and in a technical sense, it is unambiguously great, I think). Far from flawless (aside from the above, the plot that drives the characters is as hack and obvious as it’s possible to be, and the actors, while solid, don’t quite manage to elevate that into something more), but the things it does well it does SO damn well that, especially first time through, it’s a total thrill ride of a movie, a classic popcorn rollercoaster.

And yeah, it’s a brilliant giant creature feature. Maybe even the best post-2000 one, what with the intelligent and expertly realized use of the found footage format and a brand new monster that looks like nothing you’ve ever seen before.

And if parts of it make me uncomfortable… well, how bad is that, in the final analysis?

After all, beats the shit out of being boring.

kitpower2

Kit Power is no stranger to Machine Mean. He was reviewed for us both The Bride of Frankenstein (1935) and the forever classic Monster Mash Pinball Game. And participated during Fright Fest with a review on Parents. Mr. Power lives in the UK and writes fiction that lurks at the boundaries of the horror, fantasy, and thriller genres, trying to bum a smoke or hitch a ride from the unwary. In his secret alter ego of Kit Gonzo, he also performs as the frontman (and occasionally blogs) for death cult and popular beat combo The Disciples Of Gonzo. He is the published author of such works as,GodBomb!, Lifeline, and has contributed to numerous anthologies, including The Black Room Manuscripts, Widowmakers, and upcoming Easter Eggs and Bunny Boilers. You can read Kit’s review of Bride here.

You can get Breaking Point, Kit Power’s newest release, for $2.99 on Amazon!

buynow

breakingpoint2

BREAKING POINT – THE LIFELINE TRILOGY

A Cyclist is knocked unconscious on his way home and wakes up in a nightmare…
A devoted husband begins to suspect all is not well with his marriage…
A desperate family man, running out of time and options, turns to an old schoolmate from the wrong side of the tracks – looking for work – any work…
A young man’s world is thrown into chaos as his father is abducted…
Four tales of people pushed to BREAKING POINT.

For ‘The Loving Husband’ – “Gripping, compelling and utterly nerve-wracking.” – DLS Reviews.

For ‘Lifeline’ – “More savage than Rottweiler on meths with its nads caught in barbed wire.” – zombiekebab, Amazon reviewer.

“One of the best novellas I’ve had the pleasure to read.” – Duncan Ralston – Author of Salvage.

“a sliver of sheer brutality and nastiness that is unbridled.” John Boden, author of DOMINOES.

“Power gets splatterpunk in a way that few do.” – Bracken MacLeod, author of Stranded and Mountain.

newsletterenvelope