The Mad Mind of Author Thomas S. Flowers

Horror

Creature Features in Review: The Island of Dr. Moreau (1996)

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Awe, the 90s. Nothing quite hints that you are venturing into the realm of 1990s cinema like introspection, mad science (or fear of science), and Val Kilmer. 90s movies are also grouped into that category of not so cult classics with few actually becoming cult classics, sometimes rightfully so, others…not. Actually, truth be told, there are quite a few 90s flicks most consider to be bombs I, for some off reason, rather enjoy. The Ghost and the Darkness is a great example of a wonderful film that has fallen into obscurity. Lions, Douglas, and The Val Kilmer!!! What more do you need? Some 90s horror flicks are more serious than others, such as The Relic. And others are more comedic, like Tremors. And there are some 90s films too great, too fantastically wrapped in speculation that it ascends all others. I am of course referring to the 1996 debacle that is The Island of Dr. Moreau.

Before we continue, shall we recall this delectable movie?

After being rescued and brought to an island, a man discovers that its inhabitants are experimental animals being turned into strange-looking humans, all of it the work of a visionary doctor.

Have I mentioned how much I love those IMDb synopsis?

Well, they are not entirely wrong. It just feels…horribly vague compared to the drama that surrounds and infuses The Island of Dr. Moreau. What drama you ask? We’ll get to that in a moment. First, lets break this sucker down, shall we? So yes, there is a rescue out at sea when one Edward Douglas (played by the always charming Brit David Thewlis) is on a life-raft set a drift. And our survivor is not alone, there are others with him, and as the movie narrates for us, the survivors are fighting each other over the quickly diminishing supplies. Thus, this very short and easily missed scene establishes for us perhaps what the question is that we’ll be wrestling over, human nature and violence in the ugly face of survival, or so one would think…

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Anyhow. Our survivor is soon rescued and brought to a private island where he can radio for another boat brave enough to venture to this very isolated and secretive island. And just who was his dashing rescuer? Who is the hero who pulled him out of the sea? Val mother f-king Kilmer, playing the role of one Dr. Montgomery, who is questionably a doctor; more a veterinarian. We need to perhaps discuss a little more on Mr. Kilmer. I know there are not too many fans left around seeing how he’s been reduced to playing in horribly produced b-movies nowadays, but this was a shy over twenty years ago (feeling old?). He was in his prime. Some may question if he’d ever had a prime, but I say boo boo to those naysayers. Kilmer was a fantastic actor, from high flying jerk in Top Gun to sociopathic killer turned armed robber in Heat. He’s done drama and comedy and everything in between. Not to mention his stint of the cape crusader in Batman: Forever. Perhaps not the most beloved Batman film, but certainly not the worst. His role as Montgomery felt strangely in tune to the insanity hanging over not only the island but the production as well. Playing both mystic hippy and savior to psychotic and oddly stoic. For me, his Montgomery is one of the better parts of the movie.

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The movie begins to kinda take off at a sprint around the time when our survivor is locked in his room by Montgomery. And one would think there ought to be some feeling of mystery or dread here, give me some lightening and rain, but sadly no. At best, Douglas acts as some spoiled brat, ungrateful for his rescue, and “breaks out” as a teenager escaping being grounded to his room. In fact, let us surmise something important here and now. When I first screened this movie back in the 90s, I was all about seeing Douglas, the survivor and moral judge of the film, as the hero. I was young and understood the world very little. In my mind, he was the good guy because he was simply the protagonist. The soon to be discovered “beasts” were the villains only because they were…well…beasts. Horrible, I know, but hey…I was naive. Watching the movie today, I found myself shouting victor for…everyone else. Even the quack scientist/wanna be god, with a small g, Dr. Moreau (played by an aging and supposedly uncaring let’s collect our paycheck Marlon Brando).

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Not to get ahead of myself. The film does get a little catwampus from here. Douglas goes for a stroll after escaping his room and happens upon some strange sounds. He investigates cause…I guess that’s what you do when you hear strange noises. He soon discovers the source of those macabre screams. It seems one of the locals on the island is giving birth. But this is no normal birth and those physicians, aside from Montgomery, are no normal people. To Douglas they seem like upright horrors with fur and large teeth. Even the soon delivered baby has some rather haunting eyes and a screech that is no utterance of any human baby. To be perfectly honest, this scene is just about perfect and does ring of terror. They baby…whatever it was, mere-goat, looked grotesque and chilling, as if screaming, “Why have you made me?”

Why indeed.

Douglas, terrified, runs off into the woods. He runs into Aissa (played by bug eyed beauty Fairuza Balk) who promises him, what sounds like, a way off the island as long as he promises to take her with him. But that’s not what she does and even if she could, the only ship there is invested with rat-people, very small very CGI rat-people. Anyways, this is where things get kinda of confusing. Aissa leads Douglas to Sayer of the Law, some kind of blind man-goat preacher (played by the always badass Ron Perlman), but why? You’d think maybe the Sayer was some sort of resistance leader against their “creator.” But he isn’t. Sayer preaches the Master’s gospel of non-malevolence. Why did Aissa bring him there if she wanted to escape? Did she even want to escape? I’m so confused…

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And that’s about the summation of The Island of Dr. Moreau. Confusion laid on top of more confusion. Especially when Douglas is “captured” and has a long talk with Dr. Moreau about what the good doctor has done and without much build up that Douglas was even religious starts in on this whole blasphemy stick. Crimes against God, with a big G, and so on. I understand the argument, this was the 90s after all and cloning was in the news a lot, something about a cute little goat being cloned and the religious right was on the warpath. But if you’re going to make that argument, you have to lay in some ground work first. Let the audience know Douglas is zealous.

Or not.

Which they didn’t.

And folks like me got really confused over Douglas’s moral standing.

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The confusion perhaps could have something to do with the direction of the movie verses producer expectations. In fact, there’s an entire documentary called Lost Soul: The Doomed Journey of Richard Stanley’s Island of Dr. Moreau. Yup. A over an hour long documentary was made on the strange and confusing tale of turning H.G. Wells literary masterpiece of the same title into a movie. Scandal be damned, it’s actually really good. And informative. Needless to say, changing directors and actors mid-stream can create…confusion. I’m actually surprised an actor as iconic as Brando stuck around, unless of course he needed the paycheck.

However…

If given the chance and ignoring some of the confusion its not that bad of a movie. My perspective has certainly changed since my original screening back in 1996. As well it should. Given the twenty some years, my perspective had damn better change some. On Dr. Moreau’s strange island of human-beasts, I first saw them as villains, as monsters, because they looked like monsters. Now I know better. Now I know its not what’s on the outside that make’s us beasts, its what’s on the inside. In our struggle to survive on life boats or how we present ourselves to the world it is our actions that define us. Good or bad. If a movie can teach us that, well…then that’s a pretty damn good movie in my opinion. And besides, its got the Kilmer in it, how could you NOT like it?

My rating: 3.5 out of 5. 

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With a face only a mother could love, Thomas S. Flowers hides away to create character-driven stories of dark fiction. Residing in the swamps of Houston, Texas, with his wife and daughter, his debut novel, Reinheit, was soon published with Shadow Work Publishing, along with The Incredible Zilch Von Whitstein, Apocalypse Meow, Lanmò, The Hobbsburg Horror, and FEAST. His military/paranormal thriller series, The Subdue Series, including Dwelling, Emerging, Conceiving, and Converging, are published with Limitless Publishing, LLC. In 2008, he was honorably discharged from the U.S. Army where he served for seven years, with three tours serving in Operation Iraqi Freedom. In 2014, Thomas graduated from University of Houston Clear Lake with a Bachelors in History. He blogs at machinemean[dot]org, where he reviews movies and books on a wide range of strange yet oddly related topics. You can hide from Thomas by joining his author newsletter at http://goo.gl/2CozdE.

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Creature Features in Review: Jaws (1975)

What is your greatest fear? Everyone is afraid of something, everyone. Some people are skittish about insects, usually particular ones like roaches or spiders. I for one get bugged out, forgive the pun, over roaches. I don’t know why there’s just something about those six-legged bugs that freak me the hell out. Maybe it’s because they are so intrusive. Maybe it’s something on an instinctual level, something to do with the fact that roaches have been on the earth far longer than humans have. They’ve survived greater tests, while we humans, on the other hand, have fundamentally just begun our evolutionary journey. To be perfectly honest, roaches are not my greatest fear. I’m not really afraid of roaches. I get freaked out by them, sure. But to say they conjure from me that primitive nonsensical non-rational feeling of terror, they do not. Do you know what does? The ocean. More particular, sharks. Have been since I was young. And I blame two things for my unconditional dread of the deep blue, the Discovery Channel’s Shark Week program…and Jaws. Why? Why not! Have you seen a shark? They are the apex predators in the water. And me, personally, I’m rather fond of land. Irrational or not, sharks are bloody huge with jagged rows of sharp teeth, the quintessential image of horror. And I’ll leave it to our guest author to tell you why Jaws is probably one of the most terrifying of all Creature Features.

Jaws (1975)

By: Chad A. Clark

In the history of cinematic scoring, there has been a ton of legendary work. The landscape is about as rich and varied as the movies themselves. However, one theme stands out above all the rest as one of the most evocative, one that, whenever you hear it, you’re going to have a reaction. And the composer, John Williams, managed to accomplish it with two notes. Daaaaa-dum.

Daaaaa-dum.

Seriously, chances are you already know what I’m referring to, just by reading it. It’s a movie theme that will stay with us until the end of time. And if you are roughly of my generation and disposition, it is a movie that has forever scarred you whenever you dare to swim in open water.

The irony about Jaws is that many people likely don’t even consider it to be a horror movie. Maybe because, instead of serial killers or vampires or zombie clown nazis, it’s about a fish.

And yes. Sharks are fish, not mammals.

Don’t lie, you were thinking it.

Anyway, while Jaws might not be a film that people would classify as horror, there has been no other film that has had such a long-lasting effect on my psyche. I wasn’t lying or being sarcastic at the outset. I have never been comfortable swimming in anything other than a pool. Even in fresh water ponds and lakes, I’m usually convinced that a twenty-five-foot shark is poised to drag me to a watery grave.

The shark in Jaws is no different than any other horror movie monster, it just happens to be based on a real world animal. But real sharks don’t act like that. Real sharks don’t have those kinds of proportions. Or at least, they’re very rare. The shots in the film of Richard Dreyfuss’ character underwater in the shark cage? They did that by putting a tiny person in a miniaturized cage to make the sharks look bigger than they really are. The shark in Jaws is a caricature.

It’s a monster. Of the worst kind.

Jaw’s (I’m just going to start using that as if it’s the shark’s name) is unrelenting. Jaw’s don’t give a damn who you are, what your hopes and dreams are. Jaw’s looks at you and he sees a warm-blooded, walking and talking snack. He sees you when you’re blissfully unaware, paddling away until those teeth clamp down and that’s all she wrote. Jaw’s comes along as a massive metaphor for our own mortality and takes anyone in its path and turns them into digestive material.

You can’t control him. You can’t fight him. You can’t beat him.

Well, unless you’re Roy Scheider. Then you can beat him. I guess.

I think part of what makes Jaws brilliant as a creature is how little we see of him in the film. Other than some images of his face and head, some teeth gnashing and blood and gurgling, we don’t really see him until the very end of the film. Otherwise, he is mostly an ominous presence in the water, something that can show up at any time.

One of my favorite moments in the film is so terrifying and graphic but at the same time is so straight forward, you almost miss it. It’s the shot of the boy being attacked while on his inflatable raft. It happens far off from shore and all you see, through the crowd of other swimmers is something come up out of the water. He’s knocked off the raft and as he rolls, there is this fountain of blood up into the air. It happens in a few seconds and almost goes unnoticed. There is this moment of shocked silence before the whole beach becomes bedlam as everyone scrambles for shore. That moment in the film has stayed with me for so long. Just seeing a casual, relaxing environment turned instantly into a killing field is classic and brilliantly done. The speed and viciousness of the kill is still chilling to watch for me, even after so many years.

I have been scared plenty of times by movies. The slasher movies of the eighties scared the crap out of me and there have been plenty of supernatural based films that have had me up at night. But for the most part, the effect of those films is temporary and fades with time. I have never lost the inherent, fundamental fear that was planted into my root programming by seeing Jaws. It is a movie that forever changed me, as well as my ability to ever comfortably swim again.

Thanks, Spielberg.

Chad A. Clark is a frequent flyer here on Machine Mean. He has reviewed for us before with commentary on House of Dracula (1945) and House of 1000 Corpses and Jeepers Creepers. Mr. Clark is a midwestern author of horror and science fiction. His artistic roots can be traced back to the golden era of horror literature, Stephen King and Robert McCammon being large influences. His love for horror began as well in the classic horror franchises of the eighties. He resides in Iowa with his wife and two sons. Clark’s debut novel, Borrowed Time, was published in 2014. His second novel, A Shade for Every Season was released in 2015, and in 2016 Clark published Behind Our Walls, a dark look at the human condition set in a post-apocalyptic world. You can keep up with all of Mr. Clark’s works by following him on Amazon here.

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The Subdue Series Continues…

The fourth chapter, Converging, in my ongoing paranormal series is set to release on May 16, 2017. As the fourth book in a continuing story, let me put your concerns at ease….you do not need to have read any of the other books to “get” what’s going on in this one. Does it help? Sure. As any reader of a series can tell you, reading the previous stories can give you more depth for the characters. But just like how Conceiving was set up, Converging is written in a way that helps you “catch up” without the tedious boredom of flashbacks. What’s in store for you in this chapter? Werewolves, plural…that’s right, Bobby Weeks isn’t the only cursed soul in this romp. More of the fiendish John Turner, our Frankenstein-ish monster. More of Luna too. And there are new characters with their own troubles. Donna Swanson, a small town sheriff caught up in something way beyond her depth of experience or even belief.

Get YOUR copy now!!!

Here’s the synopsis to wet your appetite…

Donna Swanson has been the sheriff of New Castle long enough to know something is terribly wrong in her town…

With its peaceful Appalachian streams and a homely diner where the residents congregate over pie, New Castle seems like the least sinister place on earth. Then a new restaurant opens, and a wave of deadly illness ravages the town. Is it a coincidence, or has evil appeared in their midst, cleverly disguised as restauranteurs? Donna’s duty demands she discover what’s going on before the disease wipes out her town.

Jo Harwood didn’t ask to be a monster, and Bobby Weeks would do anything to take back her curse…

Bobby thinks they can make a fresh start in New Castle, a quiet place where he can teach her how to control the monster inside her. But when Jo’s desire for independence clashes with Bobby’s need for control, she takes off, and Bobby races to find her before she transforms into the beast.

Luna Blanche tries to accept her new identity and to accept the gruesome truth about John Turner.

Luna tries to adapt to her role as Woman in the Woods—priestess of the desperate residents surrounding Mississippi’s Delta—while John struggles with his anger and hatred. Since his resurrection, he’s been driven to abominable acts. He wants Luna to love him, but how could she love a monster?

Dark forces are converging on New Castle, Virginia. Can conflicts be put aside before evil consumes them all?

But that’s not all!

In celebration of the fourth book’s release, ALL previous titles in the Subdue Series have been marked down to $0.99!!! This includes Dwelling, Emerging, and Conceiving. $0.99 each for this week only. Dwelling, four childhood friends separated and scarred by war are pulled back together by an unseen force. Emerging, as the once childhood friends gather at the House of Oak Lee, trust becomes elusive and betrayal from one of their own all the more foreboding. Conceiving, just when Bobby Weeks thought the nightmare was over, events force him to confront the evil in Jotham that tore apart his life. The Subdue Series is a paranormal thriller story filled with human suffering and supernatural monsters. Layered with rich characterization and injected with subtle horror that builds and builds until you can no longer stop reading, though it terrifies you, you have to see what happens next.

$0.99!!!

$0.99!!!

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With a face only a mother could love, Thomas S. Flowers hides away to create character-driven stories of dark fiction. Residing in the swamps of Houston, Texas, with his wife and daughter, his debut novel, Reinheit, was soon published with Shadow Work Publishing, along with The Incredible Zilch Von Whitstein, Apocalypse Meow, Lanmò, The Hobbsburg Horror, and FEAST. His military/paranormal thriller series, The Subdue Series, including Dwelling, Emerging, Conceiving, and Converging, are published with Limitless Publishing, LLC. In 2008, he was honorably discharged from the U.S. Army where he served for seven years, with three tours serving in Operation Iraqi Freedom. In 2014, Thomas graduated from University of Houston Clear Lake with a Bachelors in History. He blogs at machinemean[dot]org, where he reviews movies and books on a wide range of strange yet oddly related topics. You can hide from Thomas by joining his author newsletter at http://goo.gl/2CozdE.


Creature Features in Review: Alien (1979)

By now we must have realized, this subgenre, this oddly obscure realm we call “creature features,” that blends science fiction and horror together, is fantastically intelligent as it is perspicacious, understanding the needs of the times, the questions that demand to be (not necessarily answered) dragged out into the light. Questions of ecology, science, naturalism, humanism, and even biology, questions of our own innate taxonomy. Who are we? Where did we come from? Where are we going? Which ultimately brings us to the chef d’œuvre question of all humanistic endeavor, what else is out there? Today’s movie up for review on Creature Features in Review is one of those rare gems that combined thrilling storytelling and special effects and atmosphere to have the most impact in raising those eerily human questions. While the sequel, Aliens, may have been the bigger blockbuster, some of the thrills had been lost, the question had already been answered. In Aliens, we knew what was out there. In Alien, storyteller Dan O’Bannon, and director Ridley Scott, not only forced us to question our place in the cosmos but also in the cosmos of our own flesh.

Alien: You’ll Get Whatever’s Coming to You…

by William D. Prystauk

In 1979, after much print-based-hype, especially if one was a fan of science fiction and read “Starlog” on a regular basis, Ridley Scott’s ALIEN hit screens that summer. It wasn’t hard for sci-fi and horror geeks to get worked up because many publications ran some of H. R. Giger’s conceptual art, which rocked many readers. Other conceptual drawings, from the look of the Nostromo, to space suits, and even land vehicles, kept those readers intrigued about what was to come.

The late, great Dan O’Bannon penned the script from a story he developed with Ron Shusett. Written with a budget in mind, he never expected the screenplay to get A-list support from 20th Century Fox – but they were hungry. After the unexpected blockbuster success of 1977’s STAR WARS, they wanted something else in a galaxy far, far away. And as the story goes, when O’Bannon said ALIEN was “JAWS in space,” that sealed the deal (O’Callaghan).

Originally entitled STAR BEAST (thank the stars they changed it), the story features the crew of the Nostromo (Italian for “shipmate”), a barge in space hauling megatons of ore across the cosmos, who are in hibernation as they await orders from “Mother,” their onboard computer, to wake them up once they get closer to Earth. Mother picks up a supposed distress signal, and the crew’s awakened prematurely to check it out. Landing on a cold dwarf planet, three members of the seven-person team head out to find the vessel to see if they can save any souls. Instead, they return with an infected crew member, and in short order, their souls need saving.

Although Dan O’Bannon said, “I didn’t steal Alien from anybody. I stole it from everybody!” the film stands as an original (Macek). Many have made comparisons to PLANET OF THE VAMPIRES and even THE THING FROM ANOTHER WORLD, but ALIEN brought audiences many new elements they had never seen before in a science fiction horror.

Here’s why ALIEN (including material from the 1979 theatrical release and 2003’s director’s cut) is one of the greatest films of all time…

A Stellar Cast, an Out of this World Director

It’s hard to find films in any genre where every cast member is a standout. Other than David Mamet’s remarkable GLENGARRY GLEN ROSS, ALIEN ranks at the top: Veronica Cartwright, Ian Holm, John Hurt, Yaphet Kotto, Tom Skerritt, Harry Dean Stanton, and Sigourney Weaver. (Helen Horton gave us the firm and foreboding, yet oddly seductive voice of Mother, and Bolaji Badejo, in his only film role, became Giger’s alien entity). Cartwright, Holm, Skerritt, and Stanton had been building their reputations on the small and silver screen since the fifties, Hurt and Kotto since the sixties, and after a couple of lesser roles, ALIEN proved to be Weaver’s breakout role as Lieutenant Ripley.

This acting foundation alone said much about the script’s value as well as 20th Century Fox’s commitment to the production. Some may say they were taking a chance with Scott, who only had his feature directorial debut two years before with THE DUELLISTS, but the film had received critical acclaim in short order – and all this after Scott had taken an eight-year hiatus from directing television episodes.

Galactic Feminism

If STAR WARS were one of the first science fantasy films to feature a woman who didn’t scream, hide behind a manly-man, or faint thanks to Carrie Fisher’s strong-willed and determined Princess Leia, ALIEN’s Lieutenant Ripley took the liberation to a whole new level.

Third officer Ripley and Cartwright’s Lambert are the only female team members, and they are simply a part of the crew. Lambert’s the co-pilot/navigator, and Ripley’s a communication’s officer, and the third in charge after Captain Dallas (Skerritt) and Kane (Hurt). The women are on equal terrain and respected, other than an innuendo from Parker (Kotto) because he may have been in space without a partner for too damn long.

Although Lambert may come undone in the film, this is because of her character and the traumas she’s experienced, not because she’s a woman. After all, even Parker’s waylaid by the death of his friend Brett (Stanton), and his strong exterior waivers on a couple of occasions regardless of his anger and determination.

Ripley, on the other hand, has several facets to her character: She’s logical and pragmatic, and respects command, even with her role in the officer food chain. When that rank is challenged by Ash, the science officer, she visits him in his lab for a private meeting to lay down the law. Though that turns out to be a wash, Ripley stands her ground and left nothing to the imagination. Later, when the issue of quarantine comes up again, Ripley’s passive-aggressive comment is her version of an “I told you so.” To make certain Parker and Brett are working on ship repairs, she once again walks into that crew member’s domain to make certain she’s heard and understood. When Lambert slaps Ripley for wanting to keep her, Dallas, and Kane in quarantine for 24-hours, Ripley goes to war, and Parker and Brett must break up the pair.

Even with all the hell from an attacked crew member to the whereabouts of the face-hugger, when Ripley’s freaked out, she pulls herself together in short order. When she finally takes command, instead of trying to define her role with a new idea to destroy the alien, her logic and pragmatism shine through. Since Dallas’ plan is a viable one, Ripley goes with it. However, as a leader, she’s comfortable enough to ask if there are any other suggestions. If anyone thinks this represents a lack of confidence on her part, Ripley’s quick and loud in drowning out an overly frustrated Parker, and she has no problem telling Ash that he hasn’t been doing a damn thing to help. (If she hadn’t asked Ash earlier for suggestions about capturing or killing the alien, he may not have done anything at all.)

Ultimately, Ripley has to be her own savior and to do so, she must overcome her fear of an unyielding enemy while under the strictest of deadlines, and even with that pressure and need for self-preservation she has enough humanity to try and save the Nostromo mascot, Jonesy the cat.

Atmosphere

Nothing works like isolation in a horror film. ALIEN features a small crew packed into the heart of a smaller ship, which is equivalent to a tug boat. And if that tugboat starts to capsize, there’s a small escape ship – a life raft – that can only fit three.

Even worse, the Nostromo is akin to being lost at sea. Due to the early wake up from Mother, they’re 70 million miles from the Milky Way and would have to go back to the old “freezerinos” for another ten-month sleep. There are no other ships in their part of the void. They are as alone as a group of people can get. And to add an exclamation point to the Nostromo crew’s predicament, ALIEN’s tagline says it all: “In space no one can hear you scream.”

Right from the beginning, from Jerry Goldsmith’s score to Derek Vanlint’s cinematography, as well as Ian Whittaker’s set decoration, it’s clear the Nostromo is an all work and no play environment. Seating’s cramped at the front of the ship. And everything’s cold and dark. There may be light and white in the dining and sleeping quarters, but the remainder of the ship is either cavernous, though still encroaching, and the passageways are reminiscent of catacombs. Due to the small crew and the workload, the Nostromo is far from ship-shape. The equivalent of equipment based debris seems to appear at every turn, the lighting’s questionable in spots, and the nether regions of the vessel are cold and dank.

The only time we truly have any sense of peace and hope is at the very beginning and at the very end. Before ALIEN’s story gets underway, the hibernation area is all white with a center cylinder with each crew member extending from that “stem” to form the petals of a flower that blooms once they awaken. They each wear white undergarments, and they arise as if newborns from the bassinet of a hospital’s maternity ward. And they are born anew on a journey they never saw coming.

At the end, Ripley hibernates with Jonesy. A white glow emanates from her protective pod, another womb to nurture her, and we have the sense that she will awake as a new, stronger, and virtually fearless person. To add an exclamation to Ripley’s rebirth: Upon the annihilation of the Nostromo at her own hand, she bears witness to her own “Big Bang” and recreates herself. She becomes her own mother and gives birth to her new self as both creator, destroyer, and preserver, much like the Hindu goddess, Kali Ma. Once transformed, she not only overrides her fear in strong fashion but quickly forms a solid plan to vanquish her foe.

Space Relations

The status quo continues in ALIEN. Providing a dim look of the future, the white and blue collar mix of the crew remains stuck in the doldrums of working for “the company.” Regardless of the manual Ripley tries to cling onto, Captain Dallas is quick to point out that one does what the company tells one to do. This also means the object of fairness doesn’t hold up either. Both Parker and Brett signed on, but with their contracts, especially when it comes to “the bonus situation,” the pair won’t receive full shares.

Better still to make certain the Nostromo crew checks out that distress beacon, the fine print in their contract has a “full forfeiture of shares” clause if they decide to skip the alarm and head back home. (Mother, acting like Big Brother, would undoubtedly show through report tracking that the crew never left the vessel to check for survivors.)

We understand that as the crew is screwed by their employer, most of us have similar stories where the company that gives us a check every two weeks undermined us in some way, shape, or form. And when it comes to a cafeteria, and according to Parker, the only good thing on the ship is the coffee.

Parker wants to get home and party, but as team leader, Dallas has had it. At different times, he tells both Lambert and Parker to “knock it off” because as middle management, he’s just done. As he sits in the escape ship and tries to relax to classical music, we can imagine him trying to determine how the hell he’s going to write a report about this mess. But he has nothing to fear because a mole is amongst the crew who will help fulfill a different set of obligations for the company.

By not giving “the company” a name, it can be any entity we may work for on our little blue ball. Plus, with Kubrick’s 2001: A SPACE ODYSSEY, we see the trouble of putting sponsors’ names on video phones and space ships, because Pan Am and The Bell System are long gone – though Hilton could build a space station in the next century.

Due to these items, and the wearing of many hats – those mining vehicles aren’t going to move themselves – the crews’ dissatisfaction may mirror our own.

Intercosmic Dialogue

Before ALIEN, most science fiction films were built on the backs of conservative, military-like communication full of boring conversation or scientific mumbo-jumbo or stiff reporting full of salutes. Right from the beginning, we can relate to the crew as “regular people” due to the dialogue and their exchanges. They curse, they rub each other the wrong way like children – “That’s not our system,” says Ripley, and Lambert almost sings her response as if a kid who doesn’t want to be bested, “I know that” – and Parker wants to get back home, with bonus in hand, and “party.”

However, the film goes one step further to make the dialogue and exchanges ring true. When the dead facehugger falls to the lab floor, Ash asks if it came from the overhead. Traumatized by the experience in his own way, Dallas peers down at their deceased guest and says in an annoyed fashion, “It was up there somewhere.”

When four crew members remain, a stressed out and now in command Ripley lays down the plan, which is a continuation of the old one. Parker’s also stressed and angered, and says, “Let’s hear it” as Ripley tries to speak, causing her to raise her voice and yell at Parker. Anxiety and frustration take their toll:

Ripley (to Parker): …We’ll move in pairs. We’ll go step by step and cut off every bulkhead and every vent until we have it cornered, and then we’ll blow it the fuck out into space. Is that acceptable to you?

Parker: If it means killing it then it’s acceptable to me.

Ripley: Obviously it means killing it.

Having characters joke, speak over each other, and go from being ticked off to being accepting, serves as one of the best reflections of genuine dialogue and speaking patterns. This realness allows the audience to better connect with the characters due to this relatable and grounded communication. The crew may reside in the future, may live on a space vessel, but the audience knows exactly where they’re coming from.

The Universal Other

Like John Carpenter’s THE THING, ALIEN not only introduces “the Other,” the alien that must be assimilated or destroyed, but the Nostromo crew is “the Other” as well. Humans are not natural to space and the dwarf planet they land on is as alien to them as it is to the alien. Neither belong. But what Ash calls, “the perfect organism,” the creature’s as fearless as a honey badger and there’s no negotiation or assimilation. It’s kill or be killed. At no point does Parker try to sit down with the monster in a weak attempt to get the alien to help with the bonus situation.

No other monster from another planet in all the early science fiction fair has a life cycle like this one: From a leathery egg comes a spider-like facehugger that unleashes another egg through the mouth and down the throat of a host. Serving its purpose, and after the internal egg is protected and ready to hatch, the facehugger dies. Soon after, the young creature bursts from its host, killing the animal it leaves behind in the process and takes off on its own. In short order, the little monster that bleeds acid becomes a bipedal giant ready to kill, consume, and get the cycle up and running again. This means the Nostromo crew is left to fight an extraterrestrial endoparasitoid, which is an alien parasite that lives inside another creature and kills it. Wow.

Macrocosmos of Mysteries

ALIEN certainly has its mysteries. This doesn’t mean O’Bannon’s writing had flaws or that Scott overlooked things, but what follows are points to consider.

“Better break out the weapons”

Before heading outside to check on the distress beacon, Dallas uses that line before the away party suits up. Inside the Space Jockey’s vessel, Kane holds up a gun-like weapon right before the facehugger greets him with a kiss. The company supplied weapons are never mentioned again, and only primitive ones make from scratch are used. Why? Maybe the weapons were garbage, or more logically since the alien bleeds acid, which could burn through the hull, forcing it into the airlock with a flame thrower to send it into outer space is probably the best solution.

First Contact

If the company sent up a robot to protect the alien and bring it back to Earth, how did it know about the creature in the first place? Maybe another expedition came along, and unlike Kane, those miners in space suits decided not to break that layer of mist and get up close to those eggs. Then again, maybe they did. Maybe they lost a crew member (or two or three), but won in the end and made it home to give a full report. That report became the catalyst to send out another crew in that general area to unwittingly bring the creature home.

Ancient Computers

Often forgiven by fans and critics since the movie was made in pre-personal computer 1979, Mother, her special “Eyes Only” room, and the computer graphics raise questions. In 2001: A SPACE ODYSSEY, regardless of space flight, HAL 2000, and major technological advances, the astronauts still had to use clipboards as they sail towards Jupiter. When it comes to predicting what the hell we might have or create in a future world can prove daunting (follow the haircuts and clothing styles, as well as social interactions to help date films even more). Maybe the best reason one can use is that the Nostromo is an absolute worker bee of a ship, which means it doesn’t have state of the art anything. However, maybe as an homage to Kubrick, Scott created Mother and her room in HAL-esque style. Too bad the crew couldn’t speak to Mother, and she never even sang them a song.

The Signal

Why would Dallas and company venture out into the unknown when Mother hadn’t deciphered the beacon? If they had waited another hour or two, they would have had a better clue about what was awaiting them. The answer may be Dallas’ grumpiness, which on some level mimicked Parker’s, as well as that old favorite feeling that can bring fortune or failure: curiosity. And maybe due to their ho-hum mining drudgery, no one puts the breaks on the “rescue mission.”

“Why don’t you just freeze him?!”

Curiosity also reigns supreme when Kane and facehugger come on board. Parker says the “freeze him” line on several occasions, but Dallas and Ash take no heed or pay him no mind. The nature of discovery has taken them over.

Locked Up

How did Jonesy end up in that closed locker? Since this is the first time we see the Nostromo mascot, and Brett, Parker, and Ripley certainly didn’t expect to find him there, one of the others must have put him in there, which would have been cruel. Or, he could have been accidentally locked in when someone was working or getting some supplies by the locker.

How old are you now?

Interstellar space travel will either leave aging astronauts to die aboard ship with the next generation to take over the journey, or some sort of hibernation will exist. After returning from the dwarf planet, a ten-month journey remains for the crew. We don’t know how long they’ve been out there or how long their mining assignment has taken, but that had better be some pretty expensive or rare ore to send a crew so far out into the cosmos. Does this mean their families are in hibernation as well? If not, their spouses, partners, and children, if they have any, of course, are going to age every time they head out to gather some ore. Check out “The Long Morrow” from “The Twilight Zone” to see what will happen if you don’t get it right.

Space Rape

This thematic dynamic may not be the reason ALIEN is at the top of the science fiction horror list, but it’s quite notable. In an interview, O’Bannon made this frightening comment:

“One thing that people are all disturbed about is sex… I said ‘That’s how I’m going to attack the audience; I’m going to attack them sexually. And I’m not going to go after the women in the audience, I’m going to attack the men. I am going to put in every image I can think of to make the men in the audience cross their legs. Homosexual oral rape, birth. The thing lays its eggs down your throat, the whole number’” (Dietle).

And O’Bannon does just that. Not only does the facehugger do the above, but the adult alien sports a phallic like head and behind its silvery, dripping teeth exists a phallic juggernaut of a secondary mouth that juts out in erect fashion to tear apart flesh and bone as it penetrates the heads of both Brett and Parker. Its phallic-esque tale rips into Lambert.

When searching for the facehugger, Ash and Dallas do so with long-lighted prods. As Ripley looks about, Ash tells her not to do so without “one of these,” and holds up his prod. Ripley doesn’t grasp one.

But the crew fights phallus with phallus from the cattle prods to give the creature “incentive,” to the pointed motion detector, to the flame throwers, and to the gun and its respective grappling hook. (Both Ripley and Lambert wield the phallic detectors – Ripley does this with ease, but Lambert has issues.)

Feminine imagery exists as well. Dallas, Kane, and Lambert enter the Space Jockey’s ship through a hole. And the Jockey has a hole in its chest, as Kane will soon have. Dallas enters the duct system with his flamethrower, and the round hatches shut him off as he enters the hollow shafts within the ship. Finally, when Ripley squares off against the creature, she uses that phallic grappling hook to propel her foe through the open hatch of her escape craft, and when the creature tries to enter through one of the open engine exhausts, Ripley turns on the afterburners and blows him away once and for all.

Celestial Conclusion

The story, acting, direction, music, dialogue, set and setting, make ALIEN a film to be reckoned with. Due to the realism of the characters, their emotions and reactions, Scott’s film transcends genre labels. In this sense, O’Bannon, Shusett, and company created a remarkable tale to capture the imagination – and fear – of any audience.

Sources
Dietle, David. “Alien: A Film Franchise Based Entirely on Rape.” Cracked. Cracked, 02 Jan 2011. Web. 06 May 2017.
Macek, J. C., III. “Deconstructing the Star Beast: How the ‘Alien’ Saga Went
Wrong.” PopMatters. PopMatters.com, 04 May 2015. Web. 06 May 2017.
O’Callaghan, Paul. “Ridley Scott: Five Essential Films.” BFI. British Film Institute, 28 Nov 2014. Web. 06 May 2017.

William D. Prystauk (aka Billy Crash) cohosts THE LAST KNOCK horror podcast on iTunes and at http://crashpalaceproductions.com. He’s in pre-production of a dramatic science fiction feature film he’ll shoot in Seattle with his company, Crash Palace Productions. When he’s not listening to punk rock and leaving no sushi behind, he indulges in the food group better known as chocolate. Follow him on Twitter as @crashpalace, and look for him under his real name at LinkedIn, IMDb, Amazon, Behance, and at http://williamdprystauk.com.

You DO NOT want to miss a single episode of his award-winning podcast, The Last Knock!

 


Creature Features in Review: King Kong (1933)

I am going to assume you’ve seen this film so spoilers will abound. If you haven’t, for the love of God, go. Go now.

Well, now. Here we are again.

Last time, it was Bride of Frankenstein (check out THAT review here). Sure, Thomas, I’ll cover Bride’, thinking quick watch through of Frankenstein and the sequel, then 1500 words, bish bash bosh, job done. Then that sinking feeling, as I realized how ludicrously good Bride was, how much I’d have to say, would want to say, just how big the world of existing essays, books and criticism must already be.

You might have thought I’d have learned something from that.

Yeah.

Apparently not.

So, King Kong. In my defense, I had seen it before, and more in my defense, it had been well over a decade. So, my memory was simply that it was bloody brilliant, absurdly good for a movie made in 1933, a cracking, action packed monster movie with some bonus pathos and what have you.

And, you know, that wasn’t wrong, per se. Watching it again for this, I was forcibly struck by how sophisticated so much of the effects work was. The combination of stop frame and huge model work, for example, is incredibly impressive, as are the moments where the stop frame interacts with filmed actors at certain points (even if with modern eyes it’s painfully clear when the actor becomes a stop frame version of themselves, there’s still a certain not-quite-sure-how-they-did-that thrill to the transitions). Kong himself is glorious, especially in mid shot, fighting a T-Rex or giant snake. The giant model face isn’t quite as expressive or mobile as the stop frame equivalent, but it’s for the most part intelligently used for short close ups and is especially brilliant when he has some poor islander or explorer being used as a chew toy.

Similarly, Skull Island is as spectacular as I remembered. Bathed in the ethereal, slightly hazy black and white glow (my DVD copy of the movie was clearly a straight lift from the film stock, preserving even the cue marks signaling the need to swap reels), the island really does feel like a visitation to The Past. The giant wall, the extensive, gorgeous hand painted backgrounds, the cunning use of rear projection to show dinosaurs and explorers on camera together and the mighty, thunderous score, all combine to brilliant effect, creating a viewing experience that is utterly captivating. King Kong is a class act all the way.

Similarly, the acting is superb throughout, with special props going to the indefatigable Fay Wray, who has the absolutely thankless task of screaming in peril from basically the 30-minute mark to the close, with little pause for breath, but who nonetheless brings incredible depth, humanity, and interiority to her character. Her acting in her first big scene, when filmmaker Denham makes his pitch, is especially brilliant, her desperation and hunger warring with common sense and fear, her vulnerability genuinely heartbreaking. It packs an extra wallop when you consider that the Great Depression was both a current and ongoing event at the time the film was made, with many young actresses no doubt facing real world choices every bit as stark as Ann Darrow’s dilemma.

That’s a layer of sophistication the movie exhibits that had completely passed me by on prior viewings, actually. I’m so used to movie depictions of The Great Depression (The Sting being the example that immediately springs to mind, a movie I love unconditionally) that the contemporaneous nature of the film passed me by. And yet King Kong is, in part, a pretty pointed social commentary on the economics of that time – how people sought to escape from the crushing misery of the day to day by visiting movie theaters and getting blissed out on Hollywood. When you think about the essential amorality of filmmaker Carl Denham in King Kong, and the ultimate fate of the theatregoers eager to see the ‘8th wonder of the world’… well, let’s just say there was a to-me entirely unexpected level of anxiety and self-criticism from Hollywood that was both pointed and kind of thrilling. I mean, I was expecting – eagerly anticipating, even – the fifty-foot gorilla going ape. A movie displaying insecurity about the role of mass entertainment in the midsts of financial upheaval and social misery? That was a welcome and crunchy surprise.

There were other surprises that were less welcome. And here, I am going to wimp out by simply observing the painfully obvious; namely, that a movie that was made in the 1930’s and that depicts an island of ‘natives’ with brown skin contains racial politics that could charitably be described as ‘problematic’. I am both acknowledging and skipping that not because I don’t think it matters, or doesn’t deserve discussion, but because minds far superior to mine have already engaged with the subject with far more knowledge and insight than I could hope to bring, and you should go to Pop Matters and READ their article, and then read Angry Bitch Blog on the subject, and then Inverse’s take,  and don’t forget this bit of commentary. All I will say here is obvious; it’s there, and it’s ugly. And if you feel a discussion of Kong that doesn’t engage with the racial politics of the movie is woefully incomplete, you’re right, and I’m sorry, but I also know when a subject is too big for me, both in terms of concepts and word counts.

I think it’s worth taking just a quick look at the Kong-as-boy thing, though.

And let’s just start by observing that Kong clearly is male. It’s not just the name – though there is that – but his performative chest-beating displays are lifted directly from the behavior of the male silverbacks he’s modeled on. And let us further observe that this fifty-foot ape is, therefore, genetically speaking, a very close relative indeed.

Again, in full awareness that I’m dislocating my hip in order to sidestep the huuuuuuuge racial implications and encoding of the giant ape falling for a white woman, having previously eaten all the brown women he was offered (because, fucking yuck, let’s not), what we have here, therefore, is a love story. A violent, inarticulate, hugely powerful male is drawn to kidnap, then preserve and protect a small, vulnerable beautiful female from a hostile world.

Now, the movie itself draws an explicit parallel here between this situation and the story of Beauty and the Beast – indeed, it makes what looks suspiciously like a post-modern joke to that effect on the boat, with Denham fully saying out loud, apparently to himself ‘Say! I’m developing a theme here!’. But the film that I found myself going back to was Bride Of Frankenstein.

Because Kong, like The Monster, is, well, a monster. Powerful. Inarticulate. Angry. Violence-prone. Strong, yet vulnerable. Lonely.

Innocent.

That’s the real kicker, for me – the factor that gives both such amazing cinematic power and resonance. The innocence. Kong is innocent. Not good, you understand: he kidnaps women, seems to enjoy a spot of mortal combat rather too much, and certainly chews people to death, even if he doesn’t eat them. Like the other Monster, his anger is swift to rise and terrible to behold.

At the same time, he’s still innocent. In Kong’s case, he’s unarguably a product of his environment. In an ecosystem as hostile and violent as Skull Island, only the most ruthless and strong can possibly survive. Kong’s aggression and violence may be terrifying, but they are also understandable necessary survival mechanisms. He may have that considerable ape intelligence, but he’s still, as we’d understand it, a ‘dumb animal’.

Like the monster, we are invited to both fear Kong, but also pity him – perhaps even love him. It’s fundamentally Not His Fault, after all – he’s taken from a place where he belongs to a world he cannot hope to understand. Again, sidestepping the imagery of the chains (not enough yuck in the world, there), we’ve got the same notion seen in ‘Bride..’ of ‘civilisation’ colliding with a more primal force.

And this is where, I think, things get fundamentally fucked up. Because Kong is a monster. He kills indiscriminately, his obsession with Ann Darrow is the worst kind of stalker/woman as object behavior, and he appears to enjoy destruction and violence for its own sake. These are monstrous behaviors. Add in the whole fifty feet tall thing, and, well…

None of us would remotely dig having Kong in our town, and if he was coming down the street, the vast majority of us wouldn’t want the RSPCA (or ASPCA for my transatlantic friends). No, we’d want the army and a fucking bazooka.

But he’s not on our street. He’s on the screen. And there, knowing what we know about his history, safe in the knowledge that we’re not going to become Kong popcorn, we can feel for him. We can empathize with his pain. We can rationalize his obsession, forgive his violence. He’s a dumb animal. He doesn’t know any better. He’s been hurt and he’s lashing out. It’s the only behavior he understands.

And when the planes finally take him down, some of us may even weep.

I usually do.

And, you know, that’s okay, because he is an animal. If we take the fiction seriously, it’s not surprising to feel that way. But it is, also, undeniably unsettling. Kong’s behavior, his effect, is terrible, terrifying, horrendous. Yet he is innocent. As with that other monster, it’s the tension between those two facts that elicits such strong emotions, such powerful pathos.

Still, I can’t help feel like there’s a parable here, albeit not the one intended by the filmmakers. Because looked at as a list of traits, Kong is pretty much textbook toxic masculinity (yes, I know he’s an ape). And you can feel the racist barely-subtext tugging again if you note that the message seems to be that these traits are innate, a product of environment, and that ‘civilisation’ is ultimately to blame for transforming the environment to such an extent that these natural instincts no longer have relevance, have become destructive.

And, you know, fuck that, basically.

I think by far the more interesting read is to note that, yes, Kong has these horrible traits, but we as an audience can see them and still empathize with him, still feel sadness at his treatment and his passing. In the same way as we do for the Universal Monster, and interestingly, in a way that far fewer of us can for the real life, human monsters that share these traits.

Because, of course, Kong is innocent.

That’s the aspect of the movie that still gnaws away at my mind, the dichotomy that elevates this from merely brilliant period popcorn to something… ah, hell, we’ve come this far. Let us just call it art, shall we?

Kit Power lives in the UK and writes fiction that lurks at the boundaries of the horror, fantasy, and thriller genres, trying to bum a smoke or hitch a ride from the unwary. In his secret alter ego of Kit Gonzo, he also performs as front man (and occasionally blogs) for death cult and popular beat combo The Disciples Of Gonzo. He is the published author of such works as, GodBomb!, Lifeline, and has contributed to numerous anthologies, including The Black Room Manuscripts, Widowmakers, and upcoming Easter Eggs and Bunny Boilers.

Pick up YOUR copy of GodBomb! for $3.99 on Amazon!!!

 

 

 

 

 

 

 

 

 

 



Friday the 13th: The Game

“He’s back! The man behind the mask, and he’s out of control” ~ Alice Cooper

When it comes to slasher movies there are few killers who have anything in comparison with Jason Voorhees.  He has amassed a kill count of over two hundred people. While other slashers have their kill count in the double digits; Jason has triple. When Friday the 13th launched in June of 1980—it became a huge success! Despite what the studio had to say about slasher movies, in a way, it helped propel the slasher genre. The franchise has eleven movies and one re-make.

The 80’s were a time of home entertainment—more so, the pre-cursor of today.  Where the only time we really have to leave our house is to work. Video Game consoles were taking off—allowing family and children to chuck the board games aside or into the back of the closet.  The Nintendo Entertainment System (NES) was wildly popular with young children and teens.

By the time the Nintendo launched, Friday the 13th was on its fifth film.  It would be four years later when Friday the 13th part: VIII was released that a video game would coincide with the release of the film.

Developed by LJN in 1989, it was one of the first survival horror games released in America.  The story of the game: You play as a group of counselors, and you must save the children of camp Crystal Lake.  The game is notorious for jump scares and not player friendly.  Overall, it failed to stay true to the F13 franchise.

In October of 2015, Gun media and Illfonic launched a Kickstarter for a new F13 game.  Based on their original idea of a multiplayer game where you play as the slasher and 8 people played counselors, the slasher would chase the counselors down and do what he does best. Kill.  Once Sean S. Cunningham saw the tech demo for the prototype, and he offered the F13 license.

Editors note: Before Cunningham offered up the f13 license, the Kickstarter project was known as “Summer Camp.”

The game itself is a collaboration of sorts: It re-unites Tom Savini to the franchise (Jason’s original designer), Harry Manfredini (series composer), and it re-unites the most important thing to the series, the only actor who has ever played Jason more than once: Kane Hodder, who will be performing the motion capture for Jason.

Being a Friday the 13th fan, it was my obligation to donate to the campaign.  I donated at the $55.00 tier and earned the right to play in the beta, which was released in December of 2016. The excitement to play was tearing at me.  The drive home from work was the longest drive in the history of the world, it felt miserably slow.

Once the computer finally booted up and I was introduced to a nostalgic opening.  It feels like you have just popped in your favorite VHS tape, the tracking finally diminishes and you are introduced to the name of the developer: Illfonic and Gun Media.

You are greeted by various shots of Jason and the infamous “Ki Ki Ma Ma” is heard. The title scene in itself is something nice.  It allows you to feel the ambiance, and you’re treated to Manfredini’s music, an ode to the classic F13 sound.

Every match begins the same, you pick the counselor you want to play and Jason is selected randomly.  Every character has a different set of skills that will help them survive the match, and the counselors get a certain number of perks.  Jason has pre-selected perks for each version you play (There are five in all. Part 2, 3,6,7,8 and Jason Goes to Hell, plus a backer original designed by Savini himself).  One of the most interesting things about playing as Jason is that you will be able to level him up and select different kills.  One of my favorites is the kill from part VIII where Jason knocks Julius’s head clean off his shoulders.  You are also able to select new kills that were created for the game.

Now, one would expect that playing as Jason is the best part of the game, not true.  The counselors are what make the game fun, sure, walking around and killing dozens of teens is a good time, however, the thrill of staying alive is where the fun is.

As the counselors, you have four objectives—either, call the police and they will meet you at a select point in the map,  fix a car and drive off the map, kill Jason, ( not available in the beta), or die.

As a counselor, you are able to find various items to help fight off Jason or stun him long enough for you to make a hasty retreat. You have the option of hiding from him in cabins, closets, and tents (playing as Jason, finding the hiding counselors will reward you with extra XP that you can use to buy more kills).  Sounds simple, right? Not, so much.  Jason has different abilities. One ability, allows you to transport Jason to any part of the map, another ability, will allow Jason to chase the counselors or appear in front of them.  The main ability players will use is “Sense”  as it allows Jason to see where the campers have staked out—making it slightly easier to hunt them.

The game is fun, at least, the beta.   It gives the feeling of fear and confusion and plays true to the F13 format.   The ambiance of the game is something that really plays into effect.  The ground is often dark and shadows play tricks on the eye.  When Jason comes close to a party or a single camper, a music Que plays to let you know he is near. While it seems cheesy, it gives the player a chance to run and hide.  The game feels like a movie.  Something, I never expected—being a longtime fan of video games and a regular player. I’m not a fan of multiplayer games, at all, with F13, I felt I was in the movie.  I would get adrenaline rushes if Jason was near and I was wounded. My fight or flight instinct would kick in and most the time I would lose or there would be a chance, I would get away, only to have Jason take his revenge, and shove a machete down my throat.  Despite, some bugs (it’s a beta, they will happen) it was an experience I will never forget and cannot wait for the full release.

Friday the 13th: The game is a rare feat, it stays true to the license. A prime of example that in the right hands a movie license can stay true to its origins. And make an experience worthwhile; other companies can learn from this particular developer. If care and passion go into a license a game can break free of the bonds and ideologies; that all movie-based games are cheap and never a worthwhile experience.

Friday the 13th breaks that mold, not only for horror games but multiplayer games, as well.

Kurt Thingvold, no stranger to Machine Mean, was born and raised in IL. He finds passion in writing, which helps calm his demons. He grew up in a tough household that encouraged reading and studying. He spends his time writing in multiple of genres. His published his short story, Roulette, which can be found on Amazon for $0.99!!! When not writing he can be found playing games, reading, or attempting to slay the beast known as “Customer Service”, which, he fails at almost every day. As mentioned, Kurt is a frequent flyer here on Machine Mean, you can also check out his previous review on Ridley Scott’s legacy movie Alien here.

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Creature Features in Review: Kingdom of the Spiders (1977)

Spiders.

There is no middle ground. You love them or you hate them. You either gently put them back outside when you find one in the bathroom, or you go Ripley on the bastards with a can of aerosol deodorant and a lighter.

Having had a terrible, life-changing spider experience myself, I come down pretty firmly on the Screw the Biosphere, Annihilate All Arachnids side of things. And yet, I am compelled to watch the 1977 movie, Kingdom of the Spiders, three or four times a year. Why would I put myself through that psychological torture?

Because this movie is freakin’ amazing, that’s why.

The story is basic bio-horror, where humans and their usage of pesticides are the real enemies. All that wanton spraying of DDT has killed off the smaller animals usually eaten by tarantulas. Out of necessity, and possibly anger, the tarantulas have banded together into a supergroup, much like Asia or The Traveling Wilburys. Working together, they can take down much larger prey. Cows! Biplane pilots! William Shatner!

That’s right. William Shatner. Before you start doing that Captain Kirk impression in your mind, understand that out of all the Shatners that Bill Shatner has ever shat, this is the least Shatner of all the Shatners. He gives a fine, almost realistic, performance in this movie. No chewing scenery, no unfortunate soliloquies. He knows he’s in a crappy B-movie, yet he sets his histrionics on stun.

Shatner plays a veterinarian with the awesome name of Rack Hansen. Can you imagine all the stuff you could get away with if your name were Rack Hansen?

“I’m sorry, Golden Corral server named Marla, but I won’t be paying for this meal, for I am… RrrrrrrACK HANSENNnnnnn.”

“I understand, Mr. Hansen. Please come back and bring condoms, for I want to make sweet ham fat love to you by the meat carving station.”

It all starts with a calf, dead for reasons Hansen can’t quite comprehend. He sends a sample of the calf’s blood to the lab and the lab sends back a woman. Not the standard way to respond to blood samples, but it works in this case. The woman, Diane Ashley (Tiffany Boling), is an arachnologist… arachnidiatrist… a spider doctor person. Turns out the calf was killed by an insane amount of spider venom. The guy who owned the calf (Woody Strode) says something to the effect of, “Oh, that explains the giant fucking spider hill behind my house with thousands of tarantulas crawling around it.”

The puny humans make an attempt to burn the spider hill, but those clever tarantulas have an escape tunnel. They regroup and begin an attack on the town itself.

It’s never explained how the pesticides give the tarantulas human emotions, like anger or the desire for crawling revenge, but soon, the little bastards are on the rampage, tearing through a small town in Arizona. It’s like a small, eight-legged version of The Warriors, as the humans try to make their way to Camp Verde, a resort where they can hide and be safe. It’s their Coney Island. Meanwhile, the Gramercy Riffs (the spiders) are hot on their tails, leaving cocooned victims in the streets behind them.

There are so many spiders in this movie, most of them actual live tarantulas, and if you love the creepy-crawly little things, be warned. I think some of them get smashed on camera. They used fake spiders, too, so there’s no way of really knowing. It’s certainly not at the Cannibal Holocaust level of animal violence, but there’s your trigger warning.

If you can get past that, you’re in for a real treat with this movie. The spiders show up in waves, like the little aliens from Space Invaders. There’s a lengthy sequence where the tarantulas attack the center of town, and it’s surprisingly brutal. Bloody dead kids wrapped in webs lying on the sidewalk like Pez dispensers for spiders. Panic in the streets. One elderly man goes shuffling in front of the camera with a real tarantula on his Sunday hat. He just wanted to make it to Golden Corral before Rack Hansen used all the ham fat! Now he’ll never use that AARP discount.

What’s the deeper meaning of it all? Tarantulas are creepy. That’s it! There ya go. This is a movie for loving, not analyzing. As far as the eco-terror genre goes, Kingdom of the Spiders is one of the most effective entries because it doesn’t beat you in the face with any Silent Spring manifesto. It is way more concerned with dropping live tarantulas onto actors getting paid scale and recording their terrified reactions. Cruel? Probably. Does it work? Hell, yeah.

The ending, which involves an egregious matte painting, is rightfully infamous, but even that works within the context of things. For a film with no CGI and William Shatner, there’s no other way the movie could end.

Ridiculously entertaining while remaining fairly grounded in reality, Kingdom of the Spiders is a must-see. While it has been made fun of by professional movie riffers, watch it straight before you indulge in that kind of wackiness. Like your spouse’s siblings, Kingdom of the Spiders deserves respect and the benefit of the doubt before you make fun of it behind its back.

Jeffery X. Martin is the published author of several stories that are sure to shock, including those in the Elders Keep universe. He also published a fantastic tale in The Black Room Manuscripts. You can find his work, including his latest novel, Hunting Witches, on Amazon’s blood-soaked altar. When Mr. X is not writing creepy mind-benders, he’s the host and/or contributor to several podcasts and review sites, including but not limited to, Popshifter, Kiss the Goat, and the Cinema Beef Podcast. He is a frequent contributor to Machine Mean, reviewing for us The Wolf Man (1941), The Invisible Man’s Revenge (1944), Revenge of the Creature (1955), and Squirm (1976).

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LOVE NEVER DIES.
PEOPLE DO.
Everyone in Elders Keep knows you don’t wander into Parham’s Field at night. But when a body is discovered there in the heat of the summer, Sheriff Graham Strahan and historian Josie Nance must uncover the truth. Their meeting with a mysterious old man reveals a tragic and terrifying romance that stretches from the 1970’s to the present. It is a journey to the festering abscesses of the human heart, a dark love story told as only Jeffery X Martin can tell it.


Come to the Feast

What would you do for family? I’d say most of us would do anything for family. However, we can imagine of certain situations in which we couldn’t do everything for family. We couldn’t betray our core values, or moral obligations, or our principles…or could we? I think for the most part we follow something similar to Issac Asimov’s Three Laws of Robotics when it comes to the lengths we’ll go or will not go for family. The law is as follows, with some tweaking on my part to adjust to our question of family.

A family member may not injure another family member or, through inaction, allow a family member to come to harm. A son/daughter must obey orders given by their parents except where such orders would conflict with the First Law. A person must protect their own existence as long as such protection does not conflict with the First or Second Law.

Something kinda like that, though not perfectly fitting, of course, this is just a thought exercise. And in actuality, the First and Second Laws typically conflict with each other, as demonstrated in the cartoon on the side.

And why do the Laws come in conflict? Because people are beautifully horrifyingly imperfect. Imperfection invites conflict. Anyone with mothers or fathers or brothers or sisters or really close cousins know all too perfectly how imperfect people can be. And yet, we cannot escape our families, though I am sure some have tried and succeeded in some measure, but overall our love remains for our sisters who are still our sister, our brothers still our brother, etc. etc. This brings us back to my original question: What would you do for family?

This question over the lengths we’re willing to go for family is what inspired the story in my latest book. FEAST is the story of a family, dysfunctional perhaps, but in the end, still family. Titus Fleming is a father and a businessman, and as the story progresses his dual nature between the two conflict. Is he a father more or is he a businessman? His surviving son, Luke, is going through a transformation in his life, becoming who he has always been, Lavinia. but when tragedy and scandal-beset his family, an arrangement will be made that will conflict with who Lavinia (Luke) really is.

And then there is the barbarous Lange family. Tamora and her two sons, Chad and Drake, and her employee Aaron. Who are they in this story? Victims? Perpetrators? Accomplices? Allies? What are these sons willing to do for their mother?

FEAST will ask those questions.

I am very excited for this release! FEAST is an extreme horror story inspired by Shakespeare’s play Titus Andronicus, one of my favorites from the famous playwright. Maybe a bit twisted to admit, but I had a lot of fun writing this book. The story and the characters pushed me into worlds and situations I have not dared to go before. While I do enjoy conjuring fantastic creatures, FEAST reminded me of the most horrifying of all horror monsters, humanity. Big shout out to my friend Travis Eck who came up with the design for the cover. I simply gave him a concept and he ran with it. Producing his own creation and artwork. Totally blew me away, as always, with his work and talent. Also, some thanks are in order for Jeffery X. Martin for editing my horrible use of the English language. Shout out to my favorite Canadian, Duncan Ralston, for not only helping me with the formatting of this book but also inspiring me to delve into a subgenre of horror I have only previously flirted with.

To help introduce the characters in Feast, here are some “character cards” that will provide a sort of visual representation:

FEAST

What would you do for family?

Between the rural Texas towns of Bass and Sat is one of the most popular barbecue restaurants in America. Big Butts Bar-B-Que has been the seat of power for the Fleming family since the Great Depression, but when tragedy and scandal-beset Titus and his surviving transgender son Lavinia, deals are made to keep control of the restaurant. An arrangement that will put a father at odds with his legacy. As the table is set, is it just the keys to the barbecue kingdom some are after, or something else entirely?

An extreme horror story inspired by Shakespeare’s play Titus Andronicus.

Get YOUR copy today!

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Thomas S. Flowers is the published author of character-driven stories of dark fiction. He resides in Houston, Texas, with his wife and daughter. His debut novel, Reinheit, is published with Shadow Work Publishing, along with The Incredible Zilch Von Whitstein, Apocalypse Meow, Lanmò, and his newest release, The Hobbsburg Horror. His military/paranormal thriller series, The Subdue Series, including Dwelling, Emerging, Conceiving, and Converging (coming soon), are published with Limitless Publishing, LLC. In 2008, he was honorably discharged from the U.S. Army where he served for seven years, with three tours serving in Operation Iraqi Freedom. In 2014, Thomas graduated from University of Houston Clear Lake with a Bachelors in History. He blogs at machinemean[dot]org, where he reviews movies and books on a wide range of strange yet oddly related topics. You can keep up with Thomas and all his strange events by joining his author newsletter, at http://goo.gl/2CozdE.

 

 


Creature Features in Review: Cabin in the Woods (2011)

Wes Craven’s 1994 New Nightmare was a movie ahead of its times. In that I mean, the way the story was told, the significance of something we make-believe into being real (knowing it is actually fictional) and having it given back to us as this make-believe thing made real by our own imagination. That was kind of the genius of Craven’s New Nightmare. Freddy wasn’t real, but we pretended he was, as we do with all characters we watch on the big screen, small screen, or even in print, and yes even the horrorish ones. New Nightmare played on that, trapping the imaginative character Freddy in the make-believe world until the “movies” ended and thus releasing the bonds that kept imagination captive. Suddenly Freddy is real because WE made him real. Very clever, if you sit for a spell and think about it. Unfortunately, much like Jason Goes to Hell, audiences, and fans of the Nightmare on Elm Street series were expecting…well…what they have been accustomed to and not this metaphysical metaphor of fantasy meets reality through a sort of cognitive mythological construct. Not all movies fall prey to being ahead of their time. Take 2011’s Cabin in the Woods as a perfect example of the right kind of out of the box thinking movie coming out at the right moment in our social environment, which is to say at the very least uncertain.

Cabin in the Woods

By: Jeremy Flagg

I was raised on 80’s slasher films. Friday the 13th, Nightmare on Elm Street and Halloween filled my nights, and as an adolescent, they may have altered my childhood. However, these classic horror films provided ample education. I learned at an early age, you never separate from your friends, you never skinny dip, you never get drunk, and by all means, never lose your virginity in a sketchy locale. While a multitude of movies have attempted to recreate these classic tactics of terror, few have ever lived up to the original.

In walk Joss Whedon and Drew Goddard with Cabin in the Woods.

Horror movies have a recipe. With an ample suspension of disbelief, a movie builds tension, redirects our fear, and then in a moment of complacency, it scares. This recipe is repeated with variation for a little over an hour and somehow, at the end, our “final girl” perseveres by eliminating the big bad. We are put again into suspense as the credits end and claws emerge, or a hand rises from the grave, or a mask is picked up. There is a formula we’ve grown comfortable with, when it is tampered with, we get uneasy. However, Cabin in the Woods examines this formula, uses it, stomps on it, laughs at it, uses it again, and at the end, we’re left blinking in an entertained disbelief.

It starts with scientists talking about child safety cabinets and how only they and Japan remain viable options. What? Isn’t Cabin in the Woods a movie about a group of people going on a mini vacation to a vacant cabin in the middle of the, well, woods? Cue title scene and then onto the movie we expect.  A fun flirty vibe, filled with sunshine, dreams and the need for relaxation. We have all the expected character tropes necessary to make a mediocre horror film; the jock, the overachiever, the stoner, the sexy girl and the kind of nice guy who we instantly forget is in the movie. Everything about this post screams “middle of the road.” Or does it?

True to form, we’re ten minutes into the film and the group of soon to be killed young adults have met the old man who gives foreboding advice. However, in every scene, we see a hint of something. A man following them reports to his superiors. The old man makes a phone call asking for approval. A flying eagle crashes into an unseen wall. A room in the cabin holds a one-way mirror. There is a horror movie laid on top of something, perhaps a conspiracy? We’re barely into the movie and we already know we’re being played with and it’s not being subtle. Are we seeing hints of a twist? It must be a twist because goodness knows every movie has to have an obnoxious twist at the end. That’s how horror is done.

As the screen zooms out, we realize the scientists are watching the five young adults. Wait, that’s not how horror goes? These goons are watching them, luring them into this horrific situation. Lowering inhibitions with chemicals and increasing their libido, we have no idea to what end, but we know they’re setting them up for disaster. It’s only made more comical as they take bets on how the group will die. We have no idea why this is happening, but we know that the scientists can only lead them to a dangerous situation. The group must begin the catalyst that will set them up for death.

Now let’s recap, cause from here on out something serious changes in this movie. We know it’s a horror movie. We know the scientists are setting the scene for this horror movie. We know death is coming, but we’re still not entirely sure why. As they are led to the basement where a variety of talismans and treasures are stored, we discover they will choose their fate. Zombie redneck tortured family. Meanwhile, a similar fate is befalling a group of Japanese school children, a scenario competing with our movie for victims.

The movie adds a new element, horror movie as a spectator sport. However, the darker, and even more genius aspect is that we, the viewer are part of the movie. Much like the scientists watching their hidden cameras, we are rooting for the body count to begin. As danger looms on the horizon, we are hoping for a massacre. We want those partaking in dangerous activities such as drinking, drugs, or sex to fall victim to the classic horror deaths. And when the sex kitten is about to pull off her blouse, we want her to die. Then she resists and plays coy and we, along with a room full of watching spectators groan. Then science jumps in, releasing a pheromone mist.

Wait, does this potentially explain why in every horror movie stupid stuff happens? Were deranged scientists aiding Jason and those campers were all just victims of a mastermind game player? Did chemicals being pumped into the bedrooms of teenagers bring on Freddy as a hallucination? I’m left pondering if everything I’ve been told is a lie. But wait, I’ll worry about that later, because redneck zombies are about to start killing people. Did I just cheer? Maybe.

!!! Spoilers Below !!!

As redneck pain-loving zombies achieve their first kill (a girl about to get her groove on) we’re introduced to a new piece of the puzzle. Somehow, the scientists are culling the blood of the victims in some sort of ceremonial effort. Our next clue comes from the drug-addled hippy that is so used to altering his mind, the chemicals created by the scientists do little to affect him. Cue more classic death scenes, often times paired with comedic lines from the viewers in the bunker of scientists. When the victims refuse to split up, scientists manipulate the scene forcing the classic tropes to align to their 80’s horror counterpart.

Cabin in the Wood teaches us that a healthy addiction to Weed can save us in a horror movie.

The movie gets, even more, meta as the remaining two survivors find themselves in an elevator going down into the bunker hidden beneath the cabin. Locked in cages, we see a variety of classic horror monsters. Werewolves, giant bat things, even a unicorn are kept in cages, waiting to be called upon to slay the innocent. As the fool, our high-as-a-kite unlikely hero and the virgin unleash havoc on the underground bunker, releasing hordes of b-rate horror atrocities, we find ourselves cheering on the death yet again. We’re not quite right in the head.

As the final showdown begins, we’re not given a Final Girl showdown of immense proportions. Sigourney Weaver says that if the heroes live, they will destroy the world. The heroes, the ones we’ve been rooting for, either die, or we all die. I’m not sure if I’m annoyed or I commend them as they decide to live, thereby destroying the world. But, you know, it happens.

The snappy dialogue mixed with this meta look at horror creates something entirely new to the genre. We find ourselves cheering on the heroes, only to condemn them, and wanting more mayhem. We learn quickly that we, the viewers of this disaster, are really quite twisted. Most of all, we’re really excited that we got to watch a unicorn slaughter a man. At the start of the review, you had no idea a unicorn would be whom we cheered on. Cause you know, it’s a horror movie.

Jeremy Flagg is no stranger to Machine Mean, having reviewed for us Final Girls during our Freight Fest series, he also is the author of the CHILDREN OF NOSTRADAMUS dystopian science fiction series and SUBURBAN ZOMBIE HIGH young adult humor/horror series. Taking his love of pop culture and comic books, he focuses on fast paced, action packed novels with complex characters and contemporary themes. For more information about Jeremy, visit www.remyflagg.com.

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